1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Automatic weapons: Class Analyzed and Explained Part 1 of 3 in a series

Discussion in 'Guides' started by Dathamier, Feb 24, 2014.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Dathamier

    Dathamier Well-Known Member

    Joined:
    Dec 22, 2013
    Messages:
    1,309
    Ratings:
    +393
    Mc-war provides an interesting play experience via it's three classes that-no matter the gun-force you to play differently. The point of this is to make players find that perfect weapon for a versatile situation, or if you me just hope you can kill everyone and get away before something bad happens to you, but thats beside the point. In this part I will be breaking down The automatics individually with the overall play style of the class, the play style of each gun, and two good load outs to work with. Please provide constructive criticism in the comments section below. Happy reading!
    -Jkzoom


    Automatic Weapons
    The automatic weapons are, debatably, the most versatile in the game. They have an impressive range, high damage output, and the ability to cover friendlies/pin enemies. The worsted drawback to the automatics that allows most players to take them out quickly is that the autos have a horribly unreliable non-scoped accuracy and-with all guns- reload time is dangerous, no matter how short it is.

    The M16: This weapon is the best at embodying what an automatic can truly do on the battlefield. This weapon can two burst an enemy from a huge range, but is best in close quarters situations. The reload time for the weapon is easily passed by emptying the pistol's ammo into the enemy. The point of this gun is to pick off stragglers and weakened players. Burst weapons cannot engage a group and hope to live. Make sure your with a unit, with that said, don't panic if you are alone.

    The M4a1: This is the automatic that I can safely say is the bane of all snipers. It is the first fully automatic weapon available and is best at damaging lots of units at once and letting there team do the rest. It suffers a painfully long reload time but has the ability to wade though enemy forces like water and not get wet.

    The Ak-47: The Ak-47 clearly outmatches the m4a1 in almost every sense. It has better firing speed, better range, and the shortest reload time in the game. Were it lacks is it's accuracy. From one block out of the barrel the bullets have already started to move from there positions. You need to play this gun like you would a really powerful shotgun instead of an automatic.

    The Famas: The obvious rank up from the m16, the famas provides faster firing rate, WAY more damage, and possibly even better reload time. But were this gun shines is it's ability to snipe players. To my knowledge. no other automatic can fire as accurately in the non-pristige area then the famas, use this to your advantage. The famas doesn't lack on the other end of the spectrum though, it has a really good non-scoped accuracy and can mow though hostile forces like its not even trying.

    The Skull-Chrusher: The most iconic and feared weapon of mc-war history, the skull-crusher gets it's name for a good reason. This gun features fast fire rate, good reload, decent non-scoped accuracy, perfect scoped accuracy, and one shot burst kills. The only drawback to this gun is it's decent reload time, thats really the worst thing about it and thats saying something.

    The lamentation: Basically the minigun's younger, more angry, brother. This gun can lay waste to a group of enemies and can kill very quickly if you can stay on target. The drawbacks of this gun are it's useless non-scoped accuracy, it's reload time, and it's knock back. Always stay with someone while using this gun due to how vunrualable you are while reloading

    Loadouts:

    Supressor: lamentation/ak-47/m4a1, Deagle, monatov, grenades/c4, Scavanger
    This is exactly what it's name suggests. Pin your enemies and allow your team to push them back.
    Killing spree: Skull-Crusher,Deagle/Python, Tomahawk, flashbangs, Scavanger
    Stay alive with this one, your team needs those killstreaks to survive!
     
    • Informative Informative x 3
    • Useful Useful x 3
    #1 Dathamier, Feb 24, 2014
    Last edited: Feb 24, 2014
  2. Piky

    Piky Well-Known Member

    Joined:
    Oct 17, 2013
    Messages:
    3,646
    Ratings:
    +1,539
    This is a great guide. :3
    Also "lamentation" is spelled "lemantation" :stuck_out_tongue:
     
  3. unicornb0ss

    unicornb0ss Active Member

    Joined:
    Oct 13, 2013
    Messages:
    57
    Ratings:
    +6
  4. TheDeluxeGamer

    TheDeluxeGamer Well-Known Member

    Joined:
    Dec 11, 2013
    Messages:
    1,281
    Ratings:
    +319
    Good job again!
     
  5. Dathamier

    Dathamier Well-Known Member

    Joined:
    Dec 22, 2013
    Messages:
    1,309
    Ratings:
    +393
    oh shoot... sorry
    Im trying
     
Loading...
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...