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/note

Discussion in 'Ideas' started by GreySwordz, Sep 23, 2013.

?

Note command?

  1. Yes

    100.0%
  2. Yes if things are changed (comment)

    0 vote(s)
    0.0%
  3. No

    0 vote(s)
    0.0%
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  1. Z7Socrates

    Z7Socrates Active Member

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    New > Text Document
     
  2. GreySwordz

    GreySwordz Well-Known Member

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    ... Read comments before replying please.
     
  3. e621Warwick

    e621Warwick Well-Known Member

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    nah he is 2 swag for that, bro.
    just lookat dat pose.
     
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  4. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    This will cause lag if people spam notes for fun
     
  5. GreySwordz

    GreySwordz Well-Known Member

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    wut be this dragons in this avatars?
     
  6. e621Warwick

    e621Warwick Well-Known Member

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    dragon swaggin
     
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  7. GreySwordz

    GreySwordz Well-Known Member

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    Code:
    NoteLimit limit = NoteLimit.perMap(1);
    limit.apply(player) 
    Sorry guys in a coding mood today, hope you can understand that.
     
  8. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    that would still cause lag for some people
     
  9. GreySwordz

    GreySwordz Well-Known Member

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    What? I'm saying that you could do a one per map note limit. I has a feeling you're post whoring, but okay. And trust me, I know lag. This is not what will cause it. Firing PlayerMoveEvents will, as well as not hooking into NMS code for the projectile throw events, and therefore having to correct the velocity.
     
  10. DreadlordsCousin

    DreadlordsCousin Well-Known Member

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    ya!!!! do the math!!! 1 x 600,000 = 600,000 = per map = per player = LOTS OF NOTES!!!
     
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