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Remove suiciding/reverse boosting in all game modes.

Discussion in 'Ideas' started by SoMuchWinning, Feb 9, 2015.

?

Would you like to have /kill & suiciding in infected removed.

  1. Yes

    41.7%
  2. No (Just post it)

    45.8%
  3. Neutral (Alternatives)

    12.5%
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  1. SoMuchWinning

    SoMuchWinning Well-Known Member

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    It is not like Call of Duty, therefore it should be removed.
     
  2. tallscot

    tallscot sceptiiiiiii

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    I'm sick of this.

    I keep getting stuck out of map, and on the maps that I'm unable to get back in, I can't suicide to get back to spawn. This has happened on bayview lots of times (that place where you spawn outside the fence), and when I spawn outside the fence in ffa, I can't get back in nor suicide so I have no chance of winning the game.
     
  3. SoMuchWinning

    SoMuchWinning Well-Known Member

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    Why do you have to win?
    Does a single round matter?
     
  4. PorkChops30

    PorkChops30 Well-Known Member

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    This server can hold up to 70? 80? people. In Cod there's only about 10. There's a huge difference.

    He would like to win and would like to play.
     
  5. SoMuchWinning

    SoMuchWinning Well-Known Member

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    In actual Call of Duty, the maximum is at least 16. Secondly, the player count will be reduced in 2.0
     
  6. PorkChops30

    PorkChops30 Well-Known Member

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    So? Do you want 16 players per server?
     
  7. SoMuchWinning

    SoMuchWinning Well-Known Member

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    You will be surprised to know how many people actually want for that to happen.
     
  8. Usp45

    Usp45 Well-Known Member

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    To be completely honest, infect should be removed.
    It's stupid now.
     
  9. PorkChops30

    PorkChops30 Well-Known Member

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    That would make emp and nuking extremely difficult even if they stay at 15 and 21 kills. Gamemodes like ffa and gungame would take forever and big maps will be extremely boring to play with only 8 people per team. It's very unlikely that's going to happen because they would have to make a lot more servers. You say that people can exploit /kill by doing it 21 times but that could of been done before with block glitching or falling off and it didn't happen. You can't hate people for suiciding for exp and coins because they make the game go faster. You can't nuke glitch anymore. I never even heard of "reverse boosting" until now and it will still be possible in maps where you can fall off. I don't see any valid reason to not apply /kill.
     
  10. MUMGETTHECAMRA

    MUMGETTHECAMRA Active Member

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    Wait /kill was in the game? I didnt know
     
  11. SoMuchWinning

    SoMuchWinning Well-Known Member

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    They are not coins. They are credits.
    Secondly, no one gets a kill whenever you break a block.
    Last but not least, THE PLAYER COUNT IS GOING TO BE REDUCED IN 2.0
    Reverse boosting is when it is done by accident.

    It was removed to PREVENT boosting.
    I'm hoping for it to never be implemented.
     
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