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New Gamemode: Plague

Discussion in 'Ideas' started by ole20084, Oct 4, 2013.

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  1. ole20084

    ole20084 Well-Known Member

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    I would like to see about implementing a branch of infection: dubbed the plague. Reason being you have a map, with several corridors and then a zombie spawn. Zombies in this mode are a bit tougher, as well as faster. Significantly. Only thing is, they are a bit lacking in attack speed. Often only getting off 1-2 hits before being killed. So eventually the plague will spread. But the corridors, are something like bunkers. And if there are no human presence within, and a zombie happens to enter the zone. It is then infected, and quarantined. Now becoming a zombie spawn and forcing the humans to fall back. Ect, this continues. Ending when the humans lose their asylum or all humans die.

    Let me know what you think?~
     
  2. Carsonn

    Carsonn #1 WarZ Looter

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    This needs to be moved to Server Ideas.
     
  3. Javed

    Javed Well-Known Member

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    Yes. *Calls mod*
     
  4. __Quay__

    __Quay__ Well-Known Member

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    @8vo YooHoo!!!
     
  5. Erader1498

    Erader1498 Well-Known Member

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    Moved.

    It is an interesting idea for sure, but in my opinion it seems too similar to infection.
     
  6. ole20084

    ole20084 Well-Known Member

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    I do see what you're talking about, it is a branch of infection. It simply adds to the possible tactical additions. Increasing play-ability.
     
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