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Idea Class Concept -- Shadow

Discussion in 'Capture the Flag' started by TWC123, May 29, 2015.

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  1. TWC123

    TWC123 Active Member

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    Class Idea -- Shadow

    Class Role

    This class is mainly defence and recover.

    Starting Items

    -Iron Sword (renamed -- Shadow Sword- preferably black)
    -2 steak
    -Redstone Torch (renamed -- Shadow Warp)
    -Gunpowder (renamed -- Shadow Warn)
    -Snowball (renamed -- Shadow kill - preferably black)
    -Bone (renamed -- Shadow Push)

    -Leather Helmet (Grey)
    -Diamond Chestplate
    -Leather Leggings (Grey)
    -Leather Boots w/ Feather Falling III

    Class Explanation

    Passive Abilities

    • Has Speed I all the time.
    Active Abilities

    • The Shadow Warp is simple, when held it lights up and when you right click it while aiming at a shadow (e.g. under a tree or inside a building and so on…so a place with blocks on the top.) it will teleport you to that place, but maximum teleportation capacity is 24 blocks away. When used the torch will turn off and will reignite after 3 seconds. This ability can't be used when holding the flag.

    • Shadow Warn when clicked open up a GUI with all the classes in it, by right clicking one of them they are put on your 'radar' which means that if that class gets 10 blocks from you in your chat it will say '[class] is near, [amount of blocks away] blocks away.' E.g you want to have chemist on your radar, you click it and then a chemist is sneaking up behind you before he/she could attack you would have known, and attacked the chemist.

    • The Shadow Kill only works if the enemy is hit by the snowball, when hit it teleports the Shadow behind the snowball-hit enemy and gives the Shadow strength I for 5 seconds and slowness I for 3 seconds. This has a cool down of 15 seconds.

    • Finally Shadow push literally pushes the target away, by right clicking the bone and aiming at the target, he/she is pushed backwards 6 blocks and 3.5 hearts of true damage is dealt. Cooldown 24 seconds.
     
    #1 TWC123, May 29, 2015
    Last edited: May 29, 2015
  2. Romkelolol

    Romkelolol Well-Known Member

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    It sounds very complicated, and also reminds me a lot of ninja. It is a good idea, but will most likely take a lot of time to code (Shadow Warp, most of all).
     
  3. TWC123

    TWC123 Active Member

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    Hmmm yes it would take a long time if you think about it ( @NomNuggetNom ) do you have any ideas how I can make it less complicated? @Romke_McScumbag
     
  4. Romkelolol

    Romkelolol Well-Known Member

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    Why not make it that when the shadow warp is used, the user will just get slowness I and weakness I for about 5 seconds, and that it can hit anywhere?
     
  5. TWC123

    TWC123 Active Member

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    But then that would defeat the point of it being a shadow. @Romke_McScumbag
     
  6. Romkelolol

    Romkelolol Well-Known Member

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    It makes it a lot more easier to: develop and; less confusing.

    Yes, it may ruin the name. but you can just change the name a little :V and don't think that it is the first time that a class is not like what it is called *cough cough ninja cough cough*
     
  7. TWC123

    TWC123 Active Member

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    #7 TWC123, May 29, 2015
    Last edited: May 30, 2015
  8. bestMaddie

    bestMaddie Active Member

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    I like this class. +1
     
  9. Ironic_Gentleman

    Ironic_Gentleman Well-Known Member

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    I feel like the Shadow Warn would be too much of a problem for Ninja because they can't sneak up invis.
     
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