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Idea Pyro Rework 2.0

Discussion in 'Capture the Flag' started by Daveeeeeeeee, Jul 14, 2015.

?

Good or bad?

  1. Add

    11.1%
  2. Good

    0 vote(s)
    0.0%
  3. Ok

    0 vote(s)
    0.0%
  4. Could be better (reply in comments)

    55.6%
  5. So bad unfixable

    33.3%
Thread Status:
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  1. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    Armour: Same

    Inventory: Same except Iron axe instead of diamond and netherwart.

    Abilities: When someone is on fire and u hit with axe does 4 hearts of true damage. Netherwart - when right clicked it puts the pyro in rage mode with speed 1 for 3 seconds and does double the damage with the axe for 4 seconds, cooldown for 25 for the last 1 second of rage mode the pyro has 1 second of slowness 1. So if someone was on fire and the pyro was in rage mode it would be a 2 shot
     
    • Funny Funny x 1
    #1 Daveeeeeeeee, Jul 14, 2015
    Last edited: Jul 14, 2015
  2. Orangey

    Orangey Active Member

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    I think pyro is good the way it is.
     
    • Optimistic Optimistic x 1
  3. Sir_Inge

    Sir_Inge Well-Known Member

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    I think rage mode lasts too long. Also, you've done nothing to fix pyro flag camping. It's a good start, just needs more work.
    Are you crazy? There's no way it's good the way it is.
     
    • Agree Agree x 1
  4. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    ok thanks
     
    • Funny Funny x 1
  5. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    reflecting what sir Inge said really. First of all it's really nice to see so many people actually trying to fix the problems we all know CTF has rather than just simply complaining about it. The rage mode does last too long, and the true 5 hearts when on fire is still a 2 hit making it very powerful already without that rage mode bonus. Maybe a longer cooldown and less time for the power bonus itself. Again doesn't fix pyro flagcamping. That said, it's a good start. Needs some more work before it's ready though
     
    • Agree Agree x 1
  6. ItsNotoriousBIG

    ItsNotoriousBIG Active Member

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    Pyro is a beloved by all players , changing it jeopardizes the playerbase alot , i dont think we should waver such sensitive kits .
     
  7. lasertagfighter

    lasertagfighter Well-Known Member

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    Oh.... My....GOSH! WHAT IS WRONG WITH PEOPLE THESE DAYS?!?!?! THERE CALLED CLASSES, NOT KITS!!
     
    • Friendly Friendly x 1
  8. ItsNotoriousBIG

    ItsNotoriousBIG Active Member

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    I will never surrender !
     
  9. Orangey

    Orangey Active Member

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    go medic if it pisses you off. If you rework pyro, then other classes will have to be reworked too( like the extremely op chemist and annoyingly op mage[mage needs like 50 thousand nerfs/removal of the class completely js]). And yes, I am indeed crazy. no shame.
     
  10. Sir_Inge

    Sir_Inge Well-Known Member

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    Mage does not need removal, that's harsh. Medic is NOT a solution. @Tenshirox can probably explain better than I can why pyro needs a nerf.
     
  11. Orangey

    Orangey Active Member

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    i like my instakills. Not everyone has <50ms. Plus, I cant pvp. If you remove instakills, then give them better armor. Without instakills, you cant defend for **** with that armor.
     
  12. asagod

    asagod Youtuber

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    You've made like three posts about a pyro rework and they all include something More complicated than elf. Try a dwarf rework?
     
  13. pandanielxd

    pandanielxd its panda daniel

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    Ctf is not about pvp! If you play ctf because you want to kill people go on other servers! You can defense using like, medic or ninja..
     
  14. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    The only way to keep pyro the same is by buffing some offence classes but that makes them op so pyro needs a change.
     
    • Funny Funny x 1
  15. Orangey

    Orangey Active Member

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    People seem to be pvping a whole lot. And I don't play ctf to kill people lmao. And I don't even have ninja and don't enjoy medic
    Besides, if I wanted to just kill, id be playing maze
     
    #15 Orangey, Jul 16, 2015
    Last edited: Jul 16, 2015
  16. TOM_SAYS

    TOM_SAYS Active Member

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    In my opinion pyro should be removed, but if it's going to stay, then it should have an entire rework like necro needs. Pyro's main weapon should be a sword with fire aspect I, that does extra damage on burning targets, also an armour buff will do well.

    Now here I have some new possible pyro abilities,

    Blaze speed: when the pyro lits himself on fire it gets speed and jump I (but will suffer the fire damage)

    Ah! So it was indeed bias.
     
  17. Sir_Inge

    Sir_Inge Well-Known Member

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    It wasn't bias. I don't want a flag camping pyro, but it should be defensive.
     
  18. TOM_SAYS

    TOM_SAYS Active Member

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    I'm not stupid. My rework is no rocketscience. Everyone can read that my pyro is more offense related, but has excellent defense qualities (fireblast & spamhitting). You are just disaproving it, because for some reason you're holding an unnecesarry grudge against me.
     
  19. Sir_Inge

    Sir_Inge Well-Known Member

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    Woah. I'm holding a grudge? You're being aggressive and quite frankly rude. Please calm down. Then we can talk about this without insulting each other.
    Your rework was really complex. That's my opinion. No need to kill me over it.
     
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