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Complete Shattered Rift VI

Discussion in 'Map Submissions' started by Acyclovir, Nov 9, 2015.

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  1. Acyclovir

    Acyclovir Member

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    CTF Map Submission

    Map Name: Shattered Rift VI
    Style: Baroque
    Creator(s): Acyclovir
    Picture(s):
    [​IMG]

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    [​IMG]

    Download: /map 275654 (on Minecraftbuild)
     
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  2. Sn4x5

    Sn4x5 Ex WarZ Mod

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    Holy that looks good!
     
  3. Acyclovir

    Acyclovir Member

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    Shaders make everything look good, but thanks.
     
  4. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

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    Wow, it looks extremely nice and well detailed. Although it DOES seem a bit stretched out and narrow, this may pose a problem, but I'll see how it does.
     
  5. Acyclovir

    Acyclovir Member

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    Should actually be the exact same size as the original map..
     
  6. Scarpa_

    Scarpa_ Active Member

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    Looks dope af, and pretty fun. I only see two problems: the block variation is somewhat dull and overdone, and I feel like the extreme elevation changes my pose a few problems. Ex) Soldier climbing and easy archer headshots. I feel like if you lowered the elevation changes a little and added more archer cover it would be even better. Those are just my suggestions, it's a great map overall, very pretty. I'm no map expert, so take whatever I say with a grain of salt ^
     
  7. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    I loved Shattered Rift, probably was my favorite map ever <3333
     
  8. Acyclovir

    Acyclovir Member

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    [QUOTE="Scarpa_, post: 636646, member: 23692"Soldier climbing and easy archer headshots.^[/QUOTE]

    The cliff in the middle is mostly made out of coalore so soldiers won't be able to climb that easily, but I guess archers are gonna be as annoying as on the original.. :stuck_out_tongue:
     
  9. pandanielxd

    pandanielxd its panda daniel

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    Could you add some more bridges under the others..? Maybe caves and stuffs so those also have entrances, could also be a sponge.
     
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