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Just another idea......

Discussion in 'Capture the Flag' started by Bill_D, Nov 11, 2015.

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  1. Bill_D

    Bill_D Active Member

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    The issue: Dwarf has many issues, but a major one is how OP it can get. If a dwarf chills for ten mins, it can get like lvl 15 sword and either one or two shot anything. It can block headshots, is immune to pyro insta kill (I think), so pretty much the only way to kill it is assassin (or mage).

    The idea; make dwarf weaker defensively as it gets stronger offensively. In other words, as the dwarf levels up, it could lose armour points. So at say level 10 it's diamond chest plate changes to iron, and at level 15 it has lost half of its total armour points. This would obviously need some balancing, but at least dwarf could be killed without having to assassinate him.
     
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  2. TomD53

    TomD53 Well-Known Member

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    Genius. +1
     
  3. TheZombieKat

    TheZombieKat CTFer since May 2012

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    I think this is a fairly decent idea. ^-^ And yes, it is immune to Pyro after level 5.
     
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  4. Plautius

    Plautius Well-Known Member

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    much agree very wow
     
  5. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    It'd be a good start, but Dwarf would still be a snowballing class and its only use would be to camp at the flag. At least it'd be killable, though. +1
     
  6. Bill_D

    Bill_D Active Member

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    Yea it still would be an snowballing class. My ideas are generally small changes, that could be implemented quickly, just to alter a class to make it more balanced, useful etc. I leave the full on reworks to the bigger, smarter, more creative, more well known, more bold, more talented, more experienced, more likeable..........I forgot what I was saying. Pretty much I suck at reworks xD
     
  7. pookeythekid

    pookeythekid Well-Known Member

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    *cough* Admiral *louder cough*
    But your reworks are gud! :grinning:

    Only thing I have to say about this one, which you've probably thought of more than once anyway, is to tweak the armor reduction. I don't have exact suggestions, but the armor nerf should be a little less harsh. After all, dwarf is already enough of a rage class when you've broken your pinkie finger squatting by the flag for ten minutes then get assassinated--or, in extreme cases, killed by your "counter," the elf. (Seriously, I've played elf for quite a while now, I've only killed like 3 dwarves in the flag room.)
     
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  8. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Actually it can be killed very fast from an elf, faster than a mage can actually. #purelement
     
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  9. ACE_BLUE2

    ACE_BLUE2 Sup'

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    This seems like a very good idea! If the dwarf us by itself, then it isn't much of a problen(mage, elf, archer, @Latios_Anti_Hax )but this rework will make offense so much easier when the flagroom is crowded. Capping would still be difficult on dwarves, but not totally impossible.
     
  10. pookeythekid

    pookeythekid Well-Known Member

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    Yes, as a matter of fact dwarves are an extremely easy target once isolated. But it's nearly impossible most of the time when a flag room is crowded by defenders who are all trying to kill you and your squishy leather armor. A couple of the small handful of maps which are practical for dwarf shooting are Blackout/Whiteout and maybe Beaver/Walrus Creek if the base isn't too crowded. It's pretty map-dependent.
     
  11. diamond989

    diamond989 Member

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    I think dwarf should have an iron sword.
     
  12. Male__123

    Male__123 Well-Known Member

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    Well, It is a pretty decent idea, but not to many people sit around for 10 mins without getting killed ^
     
  13. Katmorder_

    Katmorder_ Well-Known Member

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    Good idea. Maybe could be built on a bit though.
     
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