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Idea New Class idea i guess

Discussion in 'Capture the Flag' started by AgentKrampus, Nov 30, 2015.

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  1. AgentKrampus

    AgentKrampus Member

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    Name Wizard - Armor Full protection 1 leather Blue -- Weapons Diamond Shovel What it does Shoots a fireball that catches a player on fire only every 15 seconds and an arrow that only does 1 heart per hit - Healing 4 steak- Iron Shovel Flying limited only while shifting and must regain its power over time. Time limit is 6 seconds of flight regain is 1min- Stone shovel a way to freeze whoever your against for only 7 seconds regain 1 min- Weakness Dwarf,Assassin,Pyro,Chemist Best Against heavy(Long range attacks) Archer,Soldier,ninja,Elf,Mage - Neutral Classes Medic,Engineer,Necro If you like my idea Shoot a like the Reapers way this is one of many ideas to come. Any suggestions shoot them away id love to hear ideas for this class
     
    #1 AgentKrampus, Nov 30, 2015
    Last edited: Nov 30, 2015
  2. Jellyt0ts

    Jellyt0ts Active Member

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    Overall, I think this class sounds very interesting, however I could relate it to Mage significantly. For example, the freezing and the fire ball abilities are similar to Mage. Maybe rethink about the cooldowns/timings as a 7 second freeze is pretty significant. But overall a very good brainstorm and with more work and thought about the game style/ play this could be brilliant! Keep up the good work.
    •Jelly•
     
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  3. stlast

    stlast Well-Known Member

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    I'm just going to point out that you should format your post; walls of text are not pleasant to read.
     
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  4. AgentKrampus

    AgentKrampus Member

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    I thought this up as a way to sorta counter very strong mages and Also elfs with there danger bows and slast I don't like brawls typing format it confused me I spaced that all out and it just re corrected it
     
  5. Plautius

    Plautius Well-Known Member

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    no?

    no.

    ^Notice how my formatting is very easy to handle and everyone can understand my point within three seconds. No for real, you might want to map out your idea a bit more. This right now doesn't really seem to add anything for gameplay there isn't already.

    Mages are usually best shut down by either headshots, assassins, ninjas, other mages and just plain old pvp. Since a (good) mage usually doesn't fight solely right by his spawn, you usually also have the chance to 2v1 him - he has a very hard time holding off both of you then. I have never encountered such a thing as an invincible mage as bad as chemists get, for example.. Hey, even chikincows is killable.

    Elf is still in the making and I'm sure it will get some more thoughts once people have accustomed to it a bit more, but I think it's too early to push out a counter for it. I don't quite see the problem with it, though - a plain heavy is not unlikely to win a fight versus an elf, and for recovery you always have ninja.
     
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