1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Other [REDACTED]

Discussion in 'Map Submissions' started by Krabzz, Dec 2, 2015.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Krabzz

    Krabzz Active Member

    Joined:
    May 17, 2015
    Messages:
    52
    Ratings:
    +51
    [REDACTED]

    Rework under development
     
    • Like Like x 2
    • Winner Winner x 1
    #1 Krabzz, Dec 2, 2015
    Last edited: Mar 16, 2016
  2. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    krabby.png
    luga approves
     
    • Agree Agree x 1
  3. MrWaffleman

    MrWaffleman The negligence of time's end is man's downfall

    Joined:
    Jun 12, 2014
    Messages:
    3,007
    Ratings:
    +650
    The map itself is very detailed and I love the architecture. Amazing work, the only thing that comes to mind is that the rock looks very plain with just gravel and diorite (if that's what it's called). I think there should be more color to it.
     
    • Like Like x 1
    • Agree Agree x 1
  4. DeadRhos

    DeadRhos Minimum Brain Size

    Joined:
    May 17, 2015
    Messages:
    789
    Ratings:
    +621
    -1 from me I'm afraid, for a few reasons.
    • The design is lacking. The theme's unclear (Oriental? Modern? Medieval?) and the blocks used make it look really bland. The terrain is literally one colour, and while gravel and diorite go well together, using it to cover an entire map just makes it look lazy. It's not enough to reason it away by slapping a vaguely apocalyptic title on it. Wood's quite overused too, so unless you have a new, fresh design it's just going to look dated and unoriginal.
    • The gameplay doesn't look fun. It's a two-dimensional map for one - there's no underground, no overpasses, no sneaky archer spots. It's also a bit big, and with an open, featureless map that can make capping a bit of a chore.
    • The flag's also headshottable and makes ghost capping really easy.
    If I had to sum it up in a word, I'd say... unremarkable. Which is a shame, because you guys have the knowledge and potential to make some really nice maps, and you've done so before.

    Sorry for such a scathing review :frowning:
     
    • Agree Agree x 2
    • Like Like x 1
  5. Krabzz

    Krabzz Active Member

    Joined:
    May 17, 2015
    Messages:
    52
    Ratings:
    +51
    Honestly, I don't know why I decided against including an underground; I knew well that the map's structure more than warranted something akin to one. I'll see what work can be done tomorrow.
    Don't worry about it. Reviews of such degree are exactly what I hope to receive, so if anything I appreciate it.

    What I am unable to fathom is how "Northern Campaign" carries an apocalyptic connotation.
     
    #5 Krabzz, Dec 2, 2015
    Last edited: Dec 2, 2015
Loading...
Similar Threads Forum Date
Other [REDACTED] Map Submissions Jul 18, 2015
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...