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Community Opinion - War

Discussion in 'Discussion' started by Lord_Roke, Dec 19, 2015.

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  1. Vincz

    Vincz Brawl Player

    Joined:
    Jan 4, 2015
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    Gungame once in a while is no problem, but it just ruins your KDR, as in 20-15 scores. This is not because I am bad but because I always have bad luck.
    In average, it takes me 8 seconds to find someone, and I get backraped 70% of my deaths.
     
  2. Volcasaur

    Volcasaur Active Member

    Joined:
    Sep 27, 2014
    Messages:
    208
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    5 map gamemodes that should be removed:

    Remove Ambush (completely)

    Remove D-Day (completely)

    Remove Hydro_Infect

    Remove Dome (Completely)

    Remove Cove_Infect and Cove_Gungame

    5 maps that are currently unfair but should not be removed and instead balenced out:

    Cove_TDM: Honestly the entire map needs to be redone..

    Sovingern_Infect/TDM: Fix the lighting issue

    Erosion_TDM: Add more cover from C-Bows and widen the space between red and blue spawns

    Killhouse2_Infect Remove the towers/widen space between zeds and humans yet add more cover for the zeds, making it sorta like one giant maze.

    TheHood_Infect: Remove more of the buildings or just redo the entire map, honestly.

    Which 5 guns are currently too weak:

    Barret: Lack of strength

    Typhoid: Though a strong gun it jams up occasionally and I personally think it should fire faster

    PP-90: Lack of damage

    Mac-10: I think it's self explanitory..

    M9: Honestly..this should do more damage rather then being a pea shooter

    Which 5 guns are currently too strong:

    Moddel: Range is too far and provides instananious kills too quickly

    Honestly moddel's the only gun I got a problem with.

    Anything else that should be changed:

    1. Bring back Dustbowl(s)

    2. Skull-Crusher is glitched and rarely provides an instantaneous kill 1/2 the time

    3. Add new tacticals/have 4 C4 instead of 2

    4. Fix Juggernaut and Stoppingpower

    5. Fix the grenade glitch for infect (if possible!)
     
  3. SweetLava

    SweetLava The Sweetest of Lava's

    Joined:
    Nov 23, 2013
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    +440
    • Which 5 map gamemodes should be removed in your opinion?
    • Which 5 maps are currently unfair, but should not be removed and instead be balanced out? (Feel free to include suggestions how they could be balanced)
    • Which 5 guns are currently too weak? (Feel free to include suggestions on how to buff them)
    • Which 5 guns are currently too strong? (Feel free to include suggestions on how to nerf them)
    • Anything else that should be changed? (Excluding code changes and new features)

    1. Residence, Urban, Dday- Can't think of any others.
    2. Killhouse
    3. Executioner, AA112, Mac10,
    4. N/A
    5. The whole server #UpdateAlready
     
  4. FirestormPvP

    FirestormPvP Member

    Joined:
    Nov 20, 2015
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    A lot of ctf maps need flags moved, half the time it is impossible to capture, like Dhahran and some other maps where the flags are right in front of spawn

    Pp90m1 needs buffed and moddel needs nerfed
     
    • Like Like x 2
  5. PhantomizedFury

    Joined:
    Jan 2, 2015
    Messages:
    40
    Ratings:
    +5
    Keep amrak as usual remove gungame it will destroy ur kdr and get easily knocked of the map and people will just keep spawnkilling you and keep ctf, tdm and inf and takeout urban inf
     
  6. BlackD1amond

    BlackD1amond Well-Known Member

    Joined:
    Dec 28, 2014
    Messages:
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    Ratings:
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    ◾ appaloosa ctf: flag poles need to be replaced

    ◾ aa12 buff
    ◾ flamer buff (seriously it's a donor weapon)
    ◾ exe buffed
     
  7. DarkTitan_

    DarkTitan_ Ex War and News Manager

    Joined:
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    Messages:
    1,641
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    War is awesome as it is, but there definitely needs to be some changes.
    • Urban needs to be removed, it is just very awkwardly set up
    • As said above many times, Hydro needs to be either re-built, or removed. It's too open.
    • Flame thrower buff (4 times the damage, it is a flamethrower lol)
    • Bring beaver back. It was legit
    • Ray needs a nerf
    • More new maps are always nice. I guess War 2.0 can handle that.
    • More elite guns. The best gun (in my opinion and many others) is unlocked at level 40. There should be some better gun you can unlock beyond level 60 even.
     
    • Agree Agree x 1
  8. FirestormPvP

    FirestormPvP Member

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    P90 and PP90M1 need to be buffed, and there should also be weapons available after level 60. I'm level 56 and I unlocked the good guns ages ago. (iso and skully)
     
    • Agree Agree x 1
  9. DarkTitan_

    DarkTitan_ Ex War and News Manager

    Joined:
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    Yep. There should be like a sort of automatic sniper you unlock at lvl 70 or something
     
    • Agree Agree x 1
  10. Final_Origins

    Final_Origins Active Member

    Joined:
    May 24, 2014
    Messages:
    186
    Ratings:
    +30
    I say fix stoppingpower
     
  11. MR_EVIL_OVERLORD

    MR_EVIL_OVERLORD Elite Legacy Legend | PRO | Genius Super Villain

    Joined:
    Dec 27, 2014
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    Fix SMG's

    Fix Juggernaut & Flackjacket

    :grinning:
     
    • Agree Agree x 1
  12. iamdroone

    iamdroone returned

    Joined:
    Jul 28, 2014
    Messages:
    1,252
    Ratings:
    +137
    Discord:
    drone#7778
    I've
    I probably nuked like 200 times as the blue team lol

    Yeah
    They need to have the hood tdm, and should ass dustbowl2 tdm back or the dustbowls, and which dustbowls were removed btw?

    The block glitching pisses me off, dday, red team 20ks, take out your Python tries to scope in then boom dead, no block glitching, really annoying
     
  13. Lord_Roke

    Lord_Roke Forever the Forums Watchdog
    Retired Staff

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    We will work out some changes based on the opinions stated and post a thread about them soon.
    Locked.
     
    • Optimistic Optimistic x 1
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