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Ninja rework idea- due to the Soldier rework.

Discussion in 'Capture the Flag' started by Nalasleafheart, Jan 1, 2016.

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  1. Nalasleafheart

    Nalasleafheart Active Member

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    Ok so I just read the new update and noticed how soldier was nerfed on how much it could wall climb. I haven't played since these changes but this is what I'm proposing if soldier stays this way and is impossible to cap with now.

    Wall climbing I used to get away from ninjas that'd pearl everywhere I tried to get to. It was mainly to avoid ninjas but now I'm pretty sure that's going to make that way harder since ninjas dont have a cool down on their pearl and the soldiers are going to have a lot more problems now with ninjas (and assassins)

    A way to counter this problem with ninjas always trying to recover by pearling everywhere is to maybe add a small timer for pearling, maybe 1-2 seconds at least. This will stop the most likely pretty impossible capping from the new update and will probably limit wall spam a lot more since thats the main reason why I wall climb so often.

    Soldier class is mainly a capping only class it has almost no other use. If capping becomes a LOT harder as a soldier then these are the outcomes that can happen:
    1. Heavy capping will become more common
    2. Theres going to be mainly premium classes capping
    3. It's possible the player base will shrink just a bit since people will be upset that premiums have an easier capping experience.

    In my opinion, if one class is changed all classes or at least some that counter that class normally should be changed. Especially if its the free class made for capping and is the only one that can efficiently do so.
    (Trust me, there is no other thing soldier is good for. An iron sword and armor isn't too good when playing defense, its better to be a heavy or at least better armor or sword combo. And you can tell soldier was purely made for capping because soldier use to not take any flag poison while holding the flag. Soldier is meant to be a class to get in and get out as quickly and agile as possible.)
     
  2. Sir_Inge

    Sir_Inge Well-Known Member

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    The soldier rework barely did anything and it was totally justified. Ninja needs no cool down on its pearls IMO
     
  3. Grigglepuff

    Grigglepuff Proud follower of Randomcitizenish

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    I agree with above, Soldier did not need the excessive wall climbing. Soldier is fine as it is, and really didn't change much. You get 7 block hits before a cooldown, this cooldown takes a mere 5-10 seconds, nothing serious. Honestly Ninjas are VERY easy to kill and should not bother a Soldier at all.
     
  4. BrandinoB

    BrandinoB Well-Known Member

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    Reactions to this update:

    Pyro Mains: "It's impossible to defend now!"
    Soldier Mains: "It's impossible to capture now!"
    Chemist Mains: "It's impossible to heal now!"
    Mage Mains: "lmao nothing changed" *kills everything from constant 15 blocks away instead of constant 22.5*
     
    • Funny Funny x 4
    • Agree Agree x 3
    • Winner Winner x 1
    #4 BrandinoB, Jan 1, 2016
    Last edited: Jan 1, 2016
  5. myminecraft100

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    Maybe I should go back to maining mage, I remember i was a mage god a few months ago (still am pretty good, just not a god anymore).
    The chemist heal thing has made me feel like quitting chemist.
     
    • Agree Agree x 2
  6. kriztmas

    kriztmas Well-Known Member

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    I just started maining heavy so..
     
  7. 1337Noooob

    1337Noooob Active Member

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    The thing is Ninja DOES have a cooldown system for their Pearls that is very similar to Soldier's, and that's the Health Bar. Each Pearl deals 4 damage to the Ninja, so a Ninja can only Pearl 4 times without dying.

    A Soldier can change altitudes 14 times: 7 climbs, 7 falls. That's not even considering how the climb will like regenerate very quickly.

    Ninja doesn't need a nerf. Especially with the Sword going back to Sharp 4.

    My thoughts on this update is that they fixed some of the big problems but at the same time added or changed a lot of little things in bad ways.
     
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