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Idea Dwarf Rework

Discussion in 'Capture the Flag' started by lasertagfighter, May 3, 2016.

?

Sounds Interesting?

  1. Yea.

    3 vote(s)
    100.0%
  2. Could use a tweak or two.

    0 vote(s)
    0.0%
  3. Nope.

    0 vote(s)
    0.0%
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  1. lasertagfighter

    lasertagfighter Well-Known Member

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    May 17, 2015
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    Hello peeps, another rework here. No need for hate, just ideas!

    So far dwarf is OP in some ways, I mean it can be op if waited long enough but its just to boring to slowly move while you cant even hit a ninja that's right up in your face :mad:. This rework idea may solve a couple problems, but not all.

    Armor:
    Same as before, no need to change unless it needs to.

    Diamond Sword - Dwarf's Sword:
    -Sharpness II (9.5 atk dmg)
    -Ability: Crouch with the sword to charge it up. Every time you hit an enemy, it will decrease the xp lvl by a bit.
    lvl 1: Crouch for 3 seconds: sharp 3, knockback I (Reduces xp lvl by 10% every hit) (10 hits)
    lvl 2: Crouch for 8 seconds: sharp 5, knockback II (Reduces xp lvl by 20% every hit) (5 hits)
    lvl 3: Crouch for 15 seconds: sharp 7, knockback III, fire aspect I (Reduces xp lvl by 33% every hit) (3 hits)
    Example: lvl 3: 3 hits, then you go to lvl 2 and then after 5 hits, you go to lvl 1 and etc.

    Steak: x3

    Special Ability - Quartz - Dwarf's Fervor:
    - When right-clicked, all nearby dynamic blocks will be destroyed, (such as medic's webs, engineers turrets etc) reducing the dwarf's slowness to slowness I, and makes dwarf have full knockback resistance for 7 seconds. (Cooldown: 11 seconds once ability is over)

    Passive abilities:
    When blocking, has constant resistance II until and enemy does 1 critical hit on it. (Cooldown: 4 seconds)

    Dwarf can sprint.
    Uncrouching does not decrease xp lvl, but blocking does.

    I hope this sounds interesting! :grinning:
     
    • Like Like x 2
    • Creative Creative x 1
    #1 lasertagfighter, May 3, 2016
    Last edited: May 6, 2016
  2. 19Cameron91

    19Cameron91 Well-Known Member

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    Does the EXP level decrease when the dwarf stops crouching?
     
  3. lasertagfighter

    lasertagfighter Well-Known Member

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    Good question, idk. Should it?
     
  4. Cardonation

    Cardonation CTF JMOD | CMS Leader

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    Huh, this idea is pretty nice (seeing how Brawl reworked Pyro to this extent). The only thing that worries me is the fact that if your flagroom is being ambushed or a tanky class comes in, your EXP bar would drain swiftly.
     
  5. 19Cameron91

    19Cameron91 Well-Known Member

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    If it's not, then you should adjust the levels to not be so powerful. Such as, increase the crouch time, and decrease the sharpness and knockback.
     
  6. TheMafias

    TheMafias Something wise

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    Or we get rid of CTF. I mean who even likes it anyway? Jk, wonderful idea. I think if the time it took to get the bar up goes up faster, the kit would be pretty balanced.
     
  7. 19Cameron91

    19Cameron91 Well-Known Member

    Joined:
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    Phew. I'm glad I jumped in before an angry mob came to chase you out of the CTF forums. We don't call them kits here. They're called classes. Please remember that next time. Thank you.
    BTW, since when did you become interested in CTF?
     
    • Agree Agree x 1
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