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Ideas of new classes

Discussion in 'Capture the Flag' started by Invidus, Jun 12, 2016.

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  1. Invidus

    Invidus Active Member

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    So playing CTF is getting a little (very little) full I want some new classes I was thinking of like a snowman a rival to pyro with a sickle named icicle (get it?) and something like a frenzy that "freezes" people and like a ice path. You can put your own ideas I wanna know them.
    BTW #first thread
     
  2. Creux

    Creux Active Member

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    oh, you sweet summer child...
     
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  3. CrystaliteRyuko

    CrystaliteRyuko Well-Known Member

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    It takes a lot more thought to make a ctf class than that.
     
  4. BrandinoB

    BrandinoB Well-Known Member

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    ^^ what they said + I doubt brawl will be looking to add ctf classes when they can't even figure out a good EULA compromise and end elite "week"
     
  5. Claod

    Claod Well-Known Member

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    This is lame but here goes:

    Class Name: Scout or Agent or some type of soldier that throws knives (or brawler or fighter or warrior)
    Items/Stats: Stone Sword with sharpness I, 5 steak, 20 Arrows, Full leather armor dyed green/lime (for camoflauge), Resistance I, Speed I, Regeneration I.
    Special Abilities: The arrows act like throwing knives, and when thrown, deal something like 3-6 hearts of damage to a player with no armor. If the arrows don't look like throwing knives, it can be something else like maybe a wooden sword. The throwing knives also have a cool down in between each throw, so people don't spam the knives.
    Gameplay: You are good as a midfielder/defense, as you are quite tanky with resistance I and 5 steak, and rack up damage really fast with your sharpness I stone sword and semi-long range throwing knives. This would be a good class to get many kills. You are also good at switching in between the two positions of midfield and defense because you have a permanent speed I. It's possible to cap, but not as good as soldier or medic or even elf (they all have ways to escape, [soldier: wall climb, medic: throwing webs at enemies, elf: wind element even though it's nerfed]).
    Purpose: Most of the players in CTF are cluttered around spawn or the flag rooms. Adding this class will take a step forward into bringing the players out into midfield for more action. Not only should this class be added for more midfield action, but also for getting more kills. Archer is going to have a huge nerf soon, and then, the only way to get kills fast and keeping the kdr up is playing heavy.

    Anyway, I know it's kind of a lame excuse for a class, but it would sound kinda fun to play this.
     
    #5 Claod, Jun 13, 2016
    Last edited: Jun 14, 2016
  6. Deppuccino

    Deppuccino Well-Known Member

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    John Cena class
    Strength 6
    Resistance 5
    1 Emerald renamed "Memes"
    Memes: Spits out green fireworks that spells out in the sky "And his name is John Cena!"
     
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  7. Avivox

    Avivox Well-Known Member

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    The ice pyro? That's basically just another pyro imo.
     
  8. CommunistBelgian

    CommunistBelgian Well-Known Member

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    το πυρ (to pur) is Greek for fire, fire <-> ice, at least give it a correct name
    extra arguments would be fine too
     
  9. Cardonation

    Cardonation CTF JMOD | CMS Leader

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    Uh, where is DucksFan? Oh well, I'll do it for him...

    WeNoNeedNewClasses
     
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  10. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    New classes will make an already imbalanced, frustrating game even more imbalanced and frustrating. The next class that's on the way is Scout, but all we know is its a recovery class (probably free) and that its coming, but no-one really knows when.
     
  11. Ducksfan101

    Ducksfan101 Well-Known Member

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    WeNoNeedNewClasses
     
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  12. Claod

    Claod Well-Known Member

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    I got another one (making these are fun):

    Class Name: Mech or Android or Cyborg
    Items/Stats: Wooden Stick, Blaze rod, Ender rod, diamond helmet, iron chest plate, iron leggings, diamond boots, night vision, 5 extra hearts, (maybe slowness I)
    Special Abilities: The wooden stick, blaze rod, and ended rod act as different canons that can only be activated by shifting. Shooting the guns to much will cause you to overheat and set you on fire until you cool down or get in water (basically an experience bar cool down system). The wooden stick is like a machine gun, and shoots eggs at a steady rate of about 1-3 times per second, dealing 1-3 hearts per hit to a player with no armor. Also does no knockback. The blaze rod is like a flame thrower, and shoots fire and smoke particles, that when touched, set you on fire and continue doing so for 5-10 seconds. The ender rod is like a missile launcher, and shoots a snow ball that explodes on impact, maybe doing 6-10 hearts of damage on a player with no armour. The ender rod uses the entire experience bar. Anyway, all of these cool down times and numbers can be changed to be more suitable and fair to the game and classes.
    Gameplay: You are great for really anywhere on the battlefield because on offense, you can support the capper by hurling projectiles at the enemy team that's trying to recover. You are probably the best in midfield, as you can act like a tanky Mage/archer that shoots projectiles really fast. For defense, you can snipe players while they try to steal the flag.
    Purpose: This would probably counter ninja capping really well and again, there aren't enough midfielders in CTF.

    Resistance V means invincible...




    Or maybe you knew that and are just trolling. xD
     
  13. TheMaelstromsEye

    TheMaelstromsEye Well-Known Member

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    We should have another class like ninja, that specifically works against light armor classes. will make a server idea later
     
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