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Advertising Teams

Discussion in 'Teams' started by gamren, Jul 20, 2016.

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  1. gamren

    gamren Well-Known Member

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    During a teamspeak call (don't ask why we were on teamspeak, we were just giving company to nin earlier), with @5ive_Head and @Chilled_67 , we were just chilling around on ctf. Over time, some trolls would come around, some muted guy who left after a minute, etc. They would come and go at random times, and we never knew when we would get a visitor. Eventually, one certain person came. He claimed he had been playing on brawl for 6 months. It hit me that I had never noticed him before, but he knew me. We started asking him if he was forum active, what he liked about ctf, and eventually if he knew about ctf teams. He was very confused, which we started to explain in depth to him how it was. Teams with up to 25, certain rules, certain maps, set rosters, etc.

    He was surprised when we told him of this. Playing for 6 months on ctf yet not knowing about teams.

    As many of us can agree on, teams (and the community) are the reason that most of us still stick around. Without teams/that competitive aspect, ctf would get rather dull for a majority of us. I looked at the teams list, and noticed quite a few inactive teams. This makes me quite disappointed, as there used to be more teams that were more active back then.

    We started talking in the TS, what could help with the inactivity around us? And then we realized that not a big amount of people to the WHOLE ctf community actually know about ctf matches. Why is this?

    What if we advertised teams ingame, as they do with the store, teamspeak link, etc? This would help create more awareness that "casual ctf" isn't the only thing that exists to the other players that do not know of the system/are not forum active. With more awareness, this would hopefully open up more players funneling into teams and ultimately more activity in the team aspect. There are many skilled players that we don't know of, those that don't know about teams or rarely ever use the forums. We should advertise a link to Quars "So you want to join/make a team" thread ingame, which would hopefully lead to a better and more active part of the team and competitive aspects.

    tl;dr
    Just a quick suggestion, I just think that we should advertise a link to team informing threads on the mcctf servers so other players may be aware of teams and the competitive aspect.
     
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  2. 5ive_Head

    5ive_Head Well-Known Member

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    They really need to do this!
     
  3. Chilled_67

    Chilled_67 Lizard

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    I totally agree, it would be great to have a more active community, and get more players involved.
     
  4. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    I completely agree! Coming from experience I would've never continued playing ctf unless I was introduced to teams by 5ive and svg people. I really do believe it would be a grat thing for our community to show those that play ctf the competitive aspect and gain some player base for competitive ctf. +1
     
  5. Avivox

    Avivox Well-Known Member

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    I went a year without knowing about ctf teams xD
     
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  6. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    agreed, why this hasn't been done already is beyond me
     
  7. Bloomishly

    Bloomishly CTF Mod ♡

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    I've been playing ctf since 2013, yet was only made aware of teams in late October. That might be because I'm not as skilled as other players idk but I agree 100% with this post xD
     
  8. ACE_BLUE2

    ACE_BLUE2 Sup'

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    We've been seeing a rather large outbreak in new teams lately, a number of them not having more than 12 active players. It seems like we want more teams, but the pool of players who actually care is rather small. Heck, most players don't know when freeday ends, so how could they possibly know what teams are?

    This is the case for every aspect of ctf. New players are shoved into a world that is complex and not well explained (or the information just isn't easy to get to). On top of this, our community is like a bubble, if that bubble was steel plated with titanium spikes and surrounded by a minefield. Regulars are, generally, very toxic to new players, not willing to make new friends.

    All in all, advertising teams is a good idea to expand, the problem is if our community will be able to accept "brawl noobs" into a bubble that superman himself would take one look at and say "**** that"
     
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    #8 ACE_BLUE2, Jul 20, 2016
    Last edited: Jul 21, 2016
  9. 5ive_Head

    5ive_Head Well-Known Member

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    Yeah and then take over the world!!!!! For real though, yes I agree with the pretty much all of that ^

    Also how much superman have you been watching @ACE_BLUE2
     
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  10. Katmorder_

    Katmorder_ Well-Known Member

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    I played mcctf for 2 years without knowing about teams and brawl for like 5 months, that's about 2 and a half years without knowing about teams (although I will admit I'm not the smartest and I was like 10-12? But still :stuck_out_tongue:)

    Advertising teams is a good idea except it could annoy regs like @ACE_BLUE2 said
     
  11. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    I'm not saying that this is a bad idea, in fact, I do agree that awareness should be raised, but we should check our own team system before plunging other new players in.

    Our team system right now is completely uninviting to new players. Most "new" teams are made up of 'recycled' players (sorry had to steal that term @Quarrelt) from other teams with a few new players involved. It's also important to note that nearly half the teams now are inactive and dying. Do we really want to introduce new players into a dying team scene? And I agree with @ACE_BLUE2 on the point that the current CTF Community must be able to accept new players onto their teams in order to "revive" CTF Teams, which most probably won't.

    Let's say out of the entire Brawl CTF Playerbase (which barely peaks over 100 on CTF), 20 people decide to go through the entire process of making a forums account and reading about CTF Teams. Let's say that they're all really excited and all still want to join a team. Now let's look at the current Teams. Not gonna say which (because it's pretty obvious if you ask me) but ~7 teams are inactive or on the brink of inactivity (no hard feelings intended). That's a little over a third of all the teams on CTF. Now let's observe the rest of the teams. Which of the remaining teams has enough space for a newbie to join? Or the more important question, which of the remaining teams would allow a newbie to join? Sorry, but I can't see many teams welcoming a complete noob with open arms. We're competitive for a reason, and that reason is to win (all the while having fun). Why would we purposefully give our team a weak link? Sorry for being so harsh, but why do think teams spend so much time focused on recruitment and applications? WHY do we even have applications? To see how much experience the player has for the team to judge their usefullness! Are teams ready to give up their chances of winning just to play a few more matches before the entire system dies?

    Let's say they apply to one of the inactive teams (who are probably searching for members). Is that what we want to welcome them into instead? Do we want to give a huge opening on this amazing team scene only for them to finally be accepted into their very first CTF Team, (with him / her brimming with happiness and excitement), and have that team be a total bore? What if that team never has a match, or if the rest of their players are, well, inactive. What if the team disbands in a month? What happens to the new player then? Are they still gonna be excited about teams?

    However, people still apply to teams, and some get accepted and some get denied. What happens when the player gets denied? Will they still be excited to try again? Or will they give up?

    Or maybe, one of them reads the team thread a little closer and decides to make a team! Yeah great right?! Wrong. Let's get a team full of CTF noobs and have them play matches! Ok so now we just have a match against an active team. Hmm, well DF is active? So is TT, and RR, and Genetic. Do we want to send them out to get demolished? What active teams here are able to match with the lack of skill new teams have? We'd need an entire new batch of new teams to fight each other so they don't get discouraged from constantly losing. And I know discouragement. I've been on The Crusaders for over 2 years now, and as some of you know very well that in the beginning, we lost every damn match we played, no questions asked. That was probably the hardest part to stay on TC during our losing streak.

    How many players will be left after all of that? How many players will stick with CTF compared to other servers?

    Don't get the wrong idea from me; I think raising awareness is crucial, but we can't just assume people will be fine and dandy with our team system right now. I know the CTF Team Scene is dying, and that just makes me sadder than words can describe, but our system right now is not at all suited for newbies.
     
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  12. gamren

    gamren Well-Known Member

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    Although many points you have stated are right, you still have left out many huge factors.

    Many teams will test applications of players that apply, especially when those players play classes that a team may need. I know for a fact that players can be trained into better players. On my time in BK we grabbed many new players and trained them into places where we were confident in their skills. BK rose to a great spot where at one point many considered us the top 5 and possibly even the top 3 for a small amount of time, until eventually reaching a downfall.

    That story aside, new players aren't always turned down so harshly as you said a. If a player shows potential, I am pretty sure many teams will pick them up. Recently on Phoenix, @5ive_Head recruited a prospective soldier defense main with under 300 games. Even now we try to teach him the rules of ctf matches, train him with PPMs and match recordings. The team system doesn't need to be turned into a big mean thing. There are many teams willing to take risks to notice potential, willing to do trials for possibilities.

    Also, for those inactive teams you were talking about? I doubt they will accept members. Just look at some threads, there have been unanswered applications for quite some time on a few of the threads. If inactive teams become such a problem, then the rules involving teams and inactivity should be made more strict. How long do teams have, 2 months without a match to be titled inactive, and 2 months during the inactive period? That is such a long time, 4 months. It should definitely be shortened, with a longer grace period on the time before inactivity (Example-6 weeks without a match gets you placed at inactive, with 4 weeks without a match in the inactive period means force disband). That way, teams have a month and a half to have one official in, with a shortened duration of the inactive phase. This will either push teams to become more active, push out the dead teams, and/or both (No offense to anyone if this offends you).

    If we see interested players, then maybe we should help them out aswell. Many players don't know that blocking blocks assassinate! Simple tips should be given out more often on the server. We should try to inform new/un noticed players about mechanics that they don't know of to try to give them a more enjoyable time. You claim that new players won't be fine with the system, which is our fault for not trying to help them out more! We as a community need to help out others to build it up even more instead of just sitting around doing nothing.

    I don't care if making awareness for teams gets one or two people interested, as long as it increases their time on brawl and on ctf I think it is worth it. It is a simple thing, a simple message going across the ctf servers every 10 or so minutes. Not even a difficult thing to put in. I myself would volunteer to take my time out to help new players and train them about teams, matches, etc. The hardest part about getting players into teams is getting them to learn about the whole system itself, which is easier if we actually help them out.

    So instead of talking about how ctf teams is dying, we should try to make it more active. We need to remember that players that we might not have ever noticed are apart of the community too, and we should definitely help them out and attempt to the fullest to try to increase their ctf experience. This is a video game for fun, and we should definitely try to make it that way for as many as we possibly can.

    Oh and also, it took me 2 years to find out about teams.
     
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    #12 gamren, Jul 21, 2016
    Last edited: Jul 21, 2016
  13. BeanGollym

    BeanGollym Da Best Noob (Nukerator <3)

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    Yup on my old acc i played for 1 year and never even heard of this team... until... a whole 2 months ago? O_O

    Yup on my old acc i played for 1 year and never even heard of this team... until... a whole 2 months ago? O_O

    and kev thats a really good point you got there i guess some one or just the community itself could make different teams for different time zones and then like have part time members in it (people that are mercs or official members of a team) then we could sort out the newbies and tell how to do this and that. Then late on hopefully people will start making more teams :stuck_out_tongue:
     
  14. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    The only issue with this is that not all teams will be willing to accept new players. Although some teams would be fine with having new players, if a new player applied for one of the better teams such as TT, its unlikely they'll get accepted. And if they get denied, chances are, they'll be put off CTF.

    The only way we can do this really is have clear requirements on team threads to stop new players from applying to those teams in the first place (so if a team only wants good players to apply, they can say that all applicants must have 300 games to apply, for example), since they are a lot more likely to apply for another team if they didn't apply and get hyped about the potential of joining a team in the first place.
     
  15. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I was in a team when I was 10 :smile:, @vezenite made df when he was 10
     
  16. Sibs

    Sibs Well-Known Member

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    @NomNuggetNom could reintroduce the Team/clan tag from Mcpvp (You had your team's acronym right next to your name.) It's subtle enough to not be annoying, and all it would take is for one person to ask "Whats do those letters on your name mean?" to get the word out. Only issue I see is that @NomNuggetNom has stated his reluctance (For lack of a better word) to the idea before. https://www.brawl.com/threads/56481/#post-713290
     
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  17. BeanGollym

    BeanGollym Da Best Noob (Nukerator <3)

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    I see what you mean BUT :3 how about only ONE team may have that initial :3 AND it must be given out by the leader AND :3 your team initials E.G TT would be in green for official, TT would be in red for inactive and TT would be in grey or black or what ever xd for a pending team or something? :3 But i do still see problems in this idea and suggestion if its for the better lets not?
     
  18. Snowleak14

    Snowleak14 Well-Known Member

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    Yes they should reintroduce this! I don't see problems with this idea if it gets done correctly. Another way to make the teamscene more active is having more 'forced' matches like leagues or tourneys and advertise them on brawl.
     
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  19. BeanGollym

    BeanGollym Da Best Noob (Nukerator <3)

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    Ikr :3 and if people can come with more ideas for the server and then it could boost up money? But main points then we can have more... RIVALRY! :3 plus i really needa team ;-;
     
  20. CommunistBelgian

    CommunistBelgian Well-Known Member

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    Bringing back the clantags would be real useful but also the idea of having a constant broadcast would help the cause, like this we could also attract players from the other games on Brawl and try to keep them here. All for the survival of ctf!
     
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