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Idea [Class Ideas!] Mainly For CTF

Discussion in 'Capture the Flag' started by Cr3x, Sep 30, 2016.

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  1. Cr3x

    Cr3x Member

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    -=- Teleporter -=-
    Mainly this class is based on "Trapping People" So basically, let me explain this "Maybe New" class idea.
    The class has 4 pieces of armor of course.
    ~Prot 2 Dyed Purple leather armor
    ~Diamond Chestplate
    ~Prot 1 Dyed Light Purple leather armor
    ~Feather falling 3 Chainmail boots

    Main-Weapon: Stone Sword (Basic)

    Secondary-Weapon: Teleporter: Placing a teleporter will make enemy teams "Fall", So basically, You mainly have 2 Teleporters in your inventory. You can set the first tele on a high up ground: Example, like the mountains. After you set up the first teleporter, you can use the second one for "Trapping" enemies. You can place a teleporter in the ground making the Opposing team "Falling" to the 1st Teleporter.(Please note that The teleporter CAN NOT One shot other classes. They will mainly be used to only deal a bit of damage, like 3-4-5 hearts. (Of Course there will be a Cool-Down of teleporters)

    Tertiary-Weapon: Soul Sand Block (Basic)
    Basically, the Soul Sand weapon is just a "Common" trap. This is how it works, You have 1 Soulsand in your inventory. You can quickly place down a Soulsand on the ground or above ground (Small Mountains/etc). After placing soul sand on the ground, It creates a 6x6 Area of soul sand. Whenever a player steps on it, it gives the the effect: slowness 2: 30 sec, blindess 1: 3 Sec, nauesea 1: 6 sec. (The chances are really low for people to step on quicksand.)

    And Of Course...3 Steak :grinning:

    -=-Knight-=-
    This class basically represents, "The Horsemen" This class is mainly a Stealthy/Medium Damage class.
    The Knight class has 4 pieces of armor:
    ~Prot 1 Iron Helmet
    ~Fire Res 1 Iron Chestplate
    ~Prot 1 Gray dyed leather Leggings
    ~Prot 1 Gray Dyed Leather Boots

    Main-Weapon: Sharp 2 Iron Hoe

    Secondary-Weapon: CrossBow (RenamedFromBow)
    The Crossbow is mainly a weapon for Long Ranged Combat. This class does not represent OR have similarities to the class, Archer. The Bow DOES Have a cooldown, for example, whenever you shoot a arrow at someone, you'll have to wait for 5 seconds until you can shoot again, for Spam/Lag purposes.
    Enchantments for Crossbow:
    ~Flame 1

    And of course...3 Steak :grinning:

    -=-Tamer-=-
    The "Tamer" class is a "Unique" class. It basically summons PETS That can Protect you and others.
    There are basically just only 1 pet that you can summon. Wolves :grinning:
    The Class of course has 4 pieces of armor!
    ~White Dyed Leather Helmet
    ~Light Blue Leather Dyed Armor Prot 1
    ~White Dyed Leather Leggings
    ~White Dyed Leather Boots

    Main-Weapon: Wooden Sword, Sharp 1 (Basic)

    Secondary-Weapon: Wolve Egg (UniqueOne)
    Basically, the Wolve egg is a Pet that fights for you and your teammates. You can only have 1 egg in your inventory. The Wolve will actually be one of the most "Useful Ones" Unlike Necro. The Wolve can actually deal a pretty good amount of damage. 2 Hearts per hit. The wolve will also increase it's "Speed" So players can't run away from them that easily like Necro.

    And of Course..3 Pieces of Steak :grinning:

    Note: The reason why I (Myself) posted this suggestion was because of doing a survey on CTF. I asked people if CTF was getting boring. They said "Yeh it's getting boring :stuck_out_tongue:" I then asked "Why", they said, "Well, we need more classes, and new maps!"

    Well that's all the classes that I have! Hopefully, one of the classes get accepted.
     
  2. Trebr

    Trebr Well-Known Member

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    1. Teleporter: I don't see how this would fit into the "objective" of CTF. Just looks like a troll/useless kit

    2. Knight: Looks like a very very nerfed mage. May as well use mage.

    3. Tamer: essentially an attempt at a necro rework (which is soon to come.)
     
  3. Cr3x

    Cr3x Member

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    Actually, Teleporters could actually be useful. It's not just some troll/useless kit. It can help the opposing enemies "fall down" which slighly damages them which gives the "Other team" a advantage to kill them easily.

    Knight does NOT have any similarities to mage. The crossbow can shoot a FLAME arrow, unlike mage, The arrow shoots of course of farther distance than mage, and the Knight class has a Hoe, but can't "Cast" magic. Plus the Knight cannot heal it's self like mage.

    The tamer is a Optional class, even though if they're gonna revamp necro, I still thought it was a pretty "Fun" idea to add a Tamer class to the game.
     
  4. Xelia_

    Xelia_ (ノ^ヮ^)ノ *:・゚✧

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    I think the teleporter class would more so suit a game mode like HG, rather than CTF. CTF is more of a direct pvp gamemode - even classes that do not rely on face-to-face pvp (engineer, necro) rely on combat. A class that just traps people doesn't really suit the rest of the game mode.

    The knight class really just seems like a mixture between mage and soldier; it lacks its own ability that makes a class different from the rest.

    Similarly, the tamer class is near identical to necro with just different mobs.
     
    • Agree Agree x 2
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