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Complete Pinyon

Discussion in 'Map Submissions' started by EasterIsland, Oct 30, 2016.

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  1. EasterIsland

    EasterIsland Member

    Joined:
    May 8, 2016
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    CTF Map Submission

    Map Name: Pinyon
    Style: Inspiration from Petra, canyon/mesa.
    Creator(s): 1LEGODUDE13
    Picture(s):
    Images [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    Download: Map ID is 115306

    UPDATE: I have cropped and edited the map to reduce soldier OP, as well as removing parts of the map and replacing them with friendlier structures. The color pallet was slightly broadened and more details were added for texture. The flag room was redesigned for better gameplay, and the entrances are more reliable.
    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    I highly suggest confronting the map in-game to decide what might need to be changed, if anything.
     
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    #1 EasterIsland, Oct 30, 2016
    Last edited: Nov 2, 2016
  2. Katmorder_

    Katmorder_ Well-Known Member

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    S o l d i e r O p A s H e c k M a n
    GAMEPLAY > Aesthetics
     
  3. SharkBaitBooHaha

    SharkBaitBooHaha Well-Known Member

    Joined:
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    I love it! Gives me that Overcast Network vibe
     
  4. Trogy

    Trogy Huncho

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    Looks like it could use a bit more detailing and a broader block palet, other than that, it looks like a fun map to play on!
     
    • Agree Agree x 1
  5. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    It looks quite nice except, soldier op.
     
  6. Hizi

    Hizi Active Member

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    Wow, i love it : )
     
  7. xGhale

    xGhale HG‘s Doom guy

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    I recon that Engineer and Necro could be used for some OP funneling strats on this. Try and make the map a tiny bit wider.
    I also suggest some more areas that all classes (especially those with less mobility like Medic or Archer or Heavy) can get to. This map is pretty Soldier and Ninja-focused in my view. Otherwise, this looks really cool!
     
  8. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    Bit late to give a review, but I checked it out and I love it... +1
    It looks great and nothing hinders a solid, well-balanced gameplay.
    (For example, the sponges at the bottom of ladders next to the rock bodies/columns balances out soldier's wall-climb while giving classes more mobility to dodge archer headshots too. And the water pools below the bridge in the canyon essentially gives classes soldier's NoFall ability, which again helps with general class balance in a very vertical/depth oriented map.)
    Great job :smile:
     
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