1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Idea Admiral's Really Dank Engineer Rework & Fixing Free Friday

Discussion in 'Capture the Flag' started by EmperorTrump45, Jan 13, 2017.

?

What do you think of this Engineer rework?

  1. Oh. my. god...

    0 vote(s)
    0.0%
  2. It's the greatest thing ever

    8 vote(s)
    53.3%
  3. KILL IT WITH FIRE

    3 vote(s)
    20.0%
  4. Why would you play Engineer when you could subscribe to KEEMSTAR?

    4 vote(s)
    26.7%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    Admiral's Really Dank Engineer Rework

    Tools and weapons:


    Wooden sword
    Diamond pickaxe
    3 Steaks
    3 Turrets
    Quartz pressure plate
    Torch
    Redstone torch
    Fire charge
    2 Iron Bars
    Nether Star

    Engineer armor is unchanged.

    Abilities:

    Dank Memes Evolution Turret - turret that can be placed anywhere on the map, subject to the current restrictions. Turrets shoot arrows that deal 2 hearts damage (Level 1) at the current firing rate and an empowered arrow every four shots, which deals 4 hearts damage, at a range of up to 12 blocks in a 360 degree arc around the turret. There are three levels for the turret:
    • Level 2 turret: achieved by getting 5 kills with the turret. Level 2 turrets deal 3 hearts damage per shot and 6 hearts with the empowered arrow.
    • Level 3 turret: achieved by getting 10 kills with the turret. Level 3 turrets deal 4.5 hearts damage every normal shot and 9 heats when empowered.
    Screen Shot 2017-01-13 at 3.43.59 PM.png

    The damage table (see above) describes the damage each class takes from Engineer arrows for Level 1, 2, and 3 turrets. To figure out how much is taken from empowered arrows, multiply the damage values by 2.

    Other information:
    • Turrets have 1/3 health of the current one and prioritize enemies dealing damage to the Engineer.
    • Turrets shut down if the Engineer moves more than 10 blocks away. It will become reactivated if Engineer moves back in range.
    • Assassins can destroy turrets in one hit using assassinate and they lose half their health if headshot by Archers.
    • If the Engineer is within 3 blocks of their turrets they regenerate health at a rate of 1 bar every 3 seconds.
    • Engineer regenerates any turrets destroyed by enemies after 30 seconds.
    • If Engineer has a 5 to 10+ kill streak with their turrets any new turrets placed will also be levl 2 or 3 turrets.
    • All turrets are destroyed and reset to level 1 if the Engineer dies (including the Dank Memes Super Turret).
    Swag Rocket - Engineer fires three TNT that converge on the cursor by left clicking the torch. TNT cannot travel farther than 12 blocks in any direction and deal standard damage. TNT cannot destroy structures.

    Super Fly Signal Transmitter - Iron bar that, if placed between two turrets that are 10-20 blocks apart, will cause them to become 'linked', meaning that as long as the Engineer is within 10 blocks of one of the two turrets, both will remain active.

    69-C2 Pepe Grenade - Engineer shoots a fire charge at an enemy, dealing 2 hearts true damage and stunning for 2 seconds them upon impact, OR dealing 50% less damage and 2 seconds slowness II if hit within a 1 block radius.

    Fast As F*ck BOIII Speed Station - Replaces the entrance and exit teleporters. It's a 3x3 picture of Killer KEEMSTAR (the fastest man alive) which gives Speed II for 10 seconds. Speed stations can be placed within 10 blocks of either spawn and no farther than 25. Credits to @BrandinoB for this idea.

    The "U MAD BRO???" UPGRADE - Every 2.5 minutes the Engineer will gain an UPGRADE (which will be announced via. a on-screen message). Engineer can trigger the UPGRADE by left clicking the redstone torch (which cannot be used at any time other than when the UPGRADE is available), causing particles to emanate in a 5 block radius around the Engineer. The first turret within that radius will become UPGRADED. Only one ability can receive the UPGRADE at a time.

    Dank Memes Super Turret - works the same as lvl 1, 2, or 3 Evolution Turrets but deals true damage. The Super Turret lasts for 3 seconds before the UPGRADE ability goes on cool-down.
    Hella Swag Rockets - Engineer fires three waves of TNT (nine TNT total) that converge on the cursor. Like the Swag Rocket, the Hella Swag Rockets can be triggered by right clicking the torch.
    69-3X Harambe Super Grenade - Works the same as the 69-C2 Pepe Grenade, except the fire charge will reverberate to any enemies within a 10 block radius, stunning or slowing them (depending on if the first enemy it hits is stunned or slowed) and dealing standard damage. Enemies that are slowed receive slowness IV instead of slowness II.
    Miscellaneous:
    • Allies within 3 blocks of the Engineer receive Regeneration I.
    • Ninjas deal 67% increased damage to Engineer and 50% increased damage to turrets.
    This rework was inspired by HeimerDONGER from League of Legends.
    Freeday: Issue a class rotation, with several randomly selected premium classes playable for free on Friday and Saturday (when people are getting out of school), instead of one chaotic Free Friday for all of them.

    Thanks,

    -Admiral

    @Miskey
    @_featherpaw_
    @Piky
    @Nucleon_
    @Proterozoic
    @randomcitizen1 for the memes
    @GalaThundR
     
    • Like Like x 6
    • Funny Funny x 3
    • Informative Informative x 1
    • Useful Useful x 1
    #1 EmperorTrump45, Jan 13, 2017
    Last edited: Jan 13, 2017
  2. Squidward

    Squidward BEST WARZ SMOD NO KAPPA (ง'̀-'́)ง

    Joined:
    Jul 29, 2016
    Messages:
    1,232
    Ratings:
    +406
    Discord:
    Jay#3599
    Shut the heck up man, off no bs though I love this.
     
  3. gamren

    gamren Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    692
    Ratings:
    +622
    Don't forget to add in the annoying mini turret that is so small that nobody can even see it. Yeah TF2 players, I'm looking at you.

    [​IMG]
    It's literally a creation by the devil.
     
    • Like Like x 2
  4. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    This idea is 100% serious and is not a troll. I am not adding that stupid turret
     
    • Like Like x 2
  5. featherpaw

    featherpaw Your friendly neighborhood kitten! :3

    Joined:
    Aug 16, 2015
    Messages:
    2,548
    Ratings:
    +1,424
    It isn't a bad idea, but it seems like you're trying to make ctf too much like league; which wouldn't be a bad thing if the other classes were like league champs too. Keeping it simpler would be the better option, in my opinion.
     
    • Agree Agree x 1
  6. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

    Joined:
    May 17, 2015
    Messages:
    2,227
    Ratings:
    +916
    the main problem I could potentially see with this, is in a mobile game of ctf, you're making engineer less mobile.
     
    • Agree Agree x 1
  7. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    The turret does way tooo much damage (is it true damage(ignores armour))
     
  8. Lewka

    Lewka Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    982
    Ratings:
    +384
    When you rework a reworked class
    dank
     
  9. minecraftnoob999

    minecraftnoob999 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    927
    Ratings:
    +358
    Rework Engineer? Eh, why? Isn't it easier to remove it?
     
    • Agree Agree x 1
  10. BAWSS5

    BAWSS5 Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    920
    Ratings:
    +377
    For the record; as long as you continue to add troll answers to your polls, I will continue to answer your polls in a troll - like fashion.
     
  11. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    See the damage table for how much damage the turret (level 1, 2, and 3) does. It's not true damage, nor is it a lot of physical damage. However, the super turret does do true damage (but only for a few seconds and it's on a long cooldown).
     
  12. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

    Joined:
    Jun 28, 2015
    Messages:
    906
    Ratings:
    +200
    Wait, so this isn't a troll.
    This is real.


    What.





    In all seriousness, I like some of the stuff, I still think that the Engineer has too much utility with both a rocket and a grenade. and oh by the way... THREE TURRETS.
     
Loading...
Similar Threads Forum Date
AMA Admiral's Really Deep Math Help Thread Off Topic Oct 19, 2016
Admiral's really dank survey results Capture the Flag Sep 27, 2016
AMA Admiral's Really Great AMA Therapy Session Off Topic Aug 17, 2016
Denied Admiral's 3rd CTF JMOD Application Denied Jul 25, 2017
AMA Admiral's fountain of wisdom Off Topic Mar 27, 2017
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...