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| Class Balance Chart |

Discussion in 'Capture the Flag' started by Nightowl, May 27, 2017.

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  1. Nightowl

    Nightowl Well-Known Member

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    • Like x 4
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    #1 Nightowl, May 27, 2017
    Last edited: Jan 8, 2018
  2. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Um.. exactly how did you come up with the figures in the chart? Ranged combat for archer is lower than pyro? How did you base these, or is it just in your opinion?
     
  3. Nightowl

    Nightowl Well-Known Member

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    #3 Nightowl, May 28, 2017
    Last edited: Jan 8, 2018
  4. CommunistBelgian

    CommunistBelgian Well-Known Member

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    Melee heavy is lower than melee assassin???
    You should perhaps have done a poll first and then posted the results, I think that would make things a lot more objective than giving random ratings that you'd deem correct.
     
  5. Feeliq_

    Feeliq_ Banned

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    This chart is just wtf.
    Chemist can defend better then Pyro?
    Ninja caps better then soldier?
    Just some that are completely weird, could list more.
     
    • Agree Agree x 1
  6. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    The premise of the chart itself is great, but the results you've put on there are quite a way out. Polling would have definitely been a better way to get the results
     
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  7. redslime

    redslime Lead Developer

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    needs more comic sans
     
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  8. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    While I do like the concept of this chart, there are quite a few flaws in it. I'll just go down the list of what I personally think is wrong.
    Heavy: melee 1v1 should be a bit higher, as should capture and adaptability.
    Archer: Ranged 1v1 should be maxed, archers capture ability is almost as funny as fashionista or pyro's.
    Medic: Defense should be bumped up a point
    Assassin: Melee 1v1 reduce that down, its actually harder to kill a lone flag carrier or anybody regular as assassin. Especially since people actually know to block now. recharge should go up as should health. assassin gets health back on kill which is somewhat useful.
    Engineer: Engineer's capping ability being higher then a heavy's is a joke right? Telecaps are an exception, but its hard as balls to pull off if the defense is at least somewhat competent
    Ninja: Decrease Ninja's melee 1v+, ninja normally gets owned in a fight against mutliple people
    Chemist: Capping ability. up. recharge. up.
    Mage: Why does mage have the same melee as medic?
    Fashionista: While it is a joke class, its now an official class and should be included anyways.
     
    • Agree Agree x 3
  9. GreenNature

    GreenNature Nature is Creative

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    I'm not too sure what to put the ratings at, but here's some insight.

    Assassin 1v1 depends a lot. Ex: killing a randy from behind vs a chemist with f5
    Assassin will always get first hit though because of the speed 3 (unless you get the timing down) and it's hard to fight back an assassin while they still have speed because they can do combos easily. But the lack of damage output and weak armor makes an assassin an easy target for most classes.

    Assassin 1v+ if you're lucky that they're not blocking and you don't get randomly hit, then it's pretty easy to flagwipe.

    I would put health a little higher because assassin can regen 3 hearts for any type of kill.
     
  10. Nightowl

    Nightowl Well-Known Member

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    #10 Nightowl, May 28, 2017
    Last edited: Jan 8, 2018
  11. Feeliq_

    Feeliq_ Banned

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    Good Soldiers can trick ninjas by pretending to go up, then they could stop climbing and they will ignore the ninja. Also Archers can see the pearl's impact point and hs the ninja when he gets tped.
    Soldiers don't get damage when they climb, but ninjas does take damage from tping, forcing him to regen and that could prevent him from capping, if someone kills the ninja before the next teleport.
     
  12. CommunistBelgian

    CommunistBelgian Well-Known Member

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    Make a poll on the internet and post the link to it on the forums?
    Way easier like that ngl
    do one like @Proterozoic did a couple of months ago
     
  13. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    I'd be happy to help if you want
     
  14. Nightowl

    Nightowl Well-Known Member

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    #14 Nightowl, May 28, 2017
    Last edited: Jan 8, 2018
  15. misterslime

    misterslime Well-Known Member

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    This has so much potential omg i can finally find out hao to murder all ninjas
     
    #15 misterslime, May 29, 2017
    Last edited: May 29, 2017
  16. Nakatago

    Nakatago Well-Known Member

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    Ninja should have way less points on health and assassin should have more than 1 point on health because heal on kill
     
  17. misterslime

    misterslime Well-Known Member

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    Please see this message right here for more information:
     
  18. __JackFrost__

    __JackFrost__ Well-Known Member

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  19. Nightowl

    Nightowl Well-Known Member

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    #19 Nightowl, May 30, 2017
    Last edited: Jan 8, 2018
  20. misterslime

    misterslime Well-Known Member

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    Better, but wheres the poll?
     
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