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Complete Autumn Spire

Discussion in 'Map Submissions' started by GalaThundR, Jun 12, 2017.

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  1. GalaThundR

    GalaThundR Mcpvp Veteran

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    Discord:
    GalaThundR#7914
    CTF Map Submission

    Map Name: Autumn Spire
    Map ID: 381742
    Style: Autumn
    Creator(s): GalaThundR
    Structure Restricted Areas: Spawn, Flagroom, Spire
    Configured (yes/no): Yes
    Number of Caps: 3
    Pictures:
    [​IMG]
    [​IMG]
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    [​IMG]

    Feedback / Criticism is appreciated!
     
    • Like Like x 3
    • Winner Winner x 1
  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Maybe stop near making perfect maps, and you'll get more criticism. ;V

    The map looks great - I've only looked over the pictures quickly, but I don't see any flaws. +1, I'll look over it in-game when I have time, if I remember.
     
    • Agree Agree x 2
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  3. xGhale

    xGhale HG‘s Doom guy

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    Looks good! °o°
     
  4. Toki_12

    Toki_12 Well-Known Member

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    It looks good but it's not your best map imo.

    I think you could've added in more shading blocks, like a mix between regular dirt and the dirt used. Anyways good job gala i love the structures!
     
  5. Nightowl

    Nightowl Well-Known Member

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    • Informative Informative x 2
    #5 Nightowl, Jun 12, 2017
    Last edited: Jan 8, 2018
  6. GalaThundR

    GalaThundR Mcpvp Veteran

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    I didn't add any regular dirt along with the course dirt because grass seems to spread in game so the paths would eventually become a very rough grassy-dirt path. I also didn't add any other types of blocks to it such as clays or podzol because I feel that would make the paths seem too busy and be distracting similar to how Martian Outpost's paths were. That along with the semi-block spam the fallen "leaves" that are spread across the map would make the map feel too noisy and spammy. Trust me I did think of these and I felt it would be better to not include them. Thanks!

    • Yes I knew when making this it was primarily Archer OP and I tried fixing this without making soldier any more op along with it. I was considering how classes other classes would manuever, how elf and soldier could use these structures, and how general pvp flow would act out. Adding many of those stone barriers really interrupted with how these played out but if it's necessary I could add more to certain areas.
    • Shortening the spire would not only ruin the entire "spire" aspect of it, it's very unconventional to do because shortening it is not as easy as it sounds. You essentially have to rework many parts of the spire to make it flow correctly. I wanted the spire to act out as a control point, so whatever team has better control of it gets an advantage. Players using the spire are also very vulnerable to classes like archer and mage due to the many windows and linear spiral staircause. I was considering adding a sponge at the center base so players can get up there quickly but I saw that would make ninja capping quite powerful.
    • I could also say the same thing about Clocktower. It doesn't lead anywhere either because it serves as a centerpiece of the map and defines what it's about.
    • I'll make sure to fix that.
    • I made sure the flag is lifted off the ground and is 1 block away from the wall so it's easier to knock defense away from it, especially dwarves. I would think centering the flag in a room like this would make chemist and mage caps much easier due to their AOE knockback.
    • The spawn is at the exact corner of the map to reduce any type of camping right next to it.
     
  7. Nightowl

    Nightowl Well-Known Member

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    #7 Nightowl, Jun 12, 2017
    Last edited: Jan 8, 2018
  8. Grenzo

    Grenzo Well-Known Member

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    Looks amazing!
    I don't say that a lot, but it's great!
    There is some things I would change that have been said above by: @Nightowl .
    (Ex: Open Space for easy archer kills)
    I think it doesn't matter.
    Almost every game I join I get DESTROYED by archers.
    In seriousness, I do think this would be a nice map.
    We haven't really had a full "Autumn" themed map.
    I believe this wouldn't hurt to be added.
    Great Work!
    +1
    ~Grenzo
     
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