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Idea New class #1 Snowman or Chilled

Discussion in 'Capture the Flag' started by Takandre, Jan 23, 2018.

?

Would that be a great idea? Read first.

  1. Yes

    2 vote(s)
    25.0%
  2. Maybe

    3 vote(s)
    37.5%
  3. No

    1 vote(s)
    12.5%
  4. Needs a buff or nerf

    2 vote(s)
    25.0%
Thread Status:
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  1. Takandre

    Takandre Member

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    Hello, whoever reading this, I have a new class idea, as the tittle sugests; Snowman or Chilled (name), the class would be a tank, but less armor than Heavy,and less damage than Soldier, otherwise woud be too OP in armor or damage output (I think), the class would have:

    (name)'s Sword: Stone Sword, main weapon
    (name)'s bow: normal bow when hit a player, hitting nearby the target gives slowness I and (optional) snowball particles (or snowballs (16) with a 7 timer to receive news)
    5 Steak: total of 20 hearts healed
    Compass and Nether Star (Flag Localization and "Change Class")

    Armor:

    Iron Helmet: no enchants
    Iron Chestplate: no enchats
    Iron Leggins: no enchants
    Diamond Boots: no enchats

    Special Ability:

    Filling the xp bar (it can be like Dwarf, by not moving, a cooldown, maybe 45 seconds, or dealing damage), when full the user's armor get protection 1, the Stone Sword goes to an Iron Sword (Unbreaking I, just the enchant, for use in visual ability) the player after this hitting the enemie it will freeze, not like mage (blocks makes the player stuck), the player would be static or with a high level of slowness.

    Notes: The class can be played on defense / recovery support (more probable), or in offensive, depends on the user
    No more vulnerable to assassin (Iron Axe to Stone Sword)
    Ability Remade
    From 3 to 5 steaks
     
    • Like Like x 1
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    #1 Takandre, Jan 23, 2018
    Last edited: Jan 27, 2018
  2. CommunistBelgian

    CommunistBelgian Well-Known Member

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    • Agree Agree x 3
  3. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I think there should be a Sportyman class.
     
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  4. CommunistBelgian

    CommunistBelgian Well-Known Member

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    on a serious note though, some practical questions and more opinion
    1) What type of role should this class be, rather tanky or something to actually deal damage?
    2) How is this to be used, defensively, recovery or offensively?
    Answer these first and then I shall cast my vote.

    Apart from these questions there are some other issues I see that don't completely follow my line of thinking:
    1) The armour is way too weak for only having 3 steak, the person using this class would be absolutely crushed by any fairly damaging class. (Or is that wrong perception).

    2) The class is already weak, as stated before, and you basically give them a stone sword but then worse because it can't block. I suggest finding an alternative for that.

    Answer these questions / remarks first and then I will be able to judge this whole concept.
     
  5. super_mii2

    super_mii2 Well-Known Member

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    Some questions on my part.

    How's it gonna charge up if it can't get kills? Will this be like Necro all over again?

    Can it stand up to any class especially well? It seems like this class is vulnerable to everything.

    This class also seems to have a huge issue in mobility. How is it supposed to help recovery on maps like Blackout if it's near the flag? It's gonna be pretty hard to hit opponents vertically above them and the reward is no where near as good as Archer for far opponents or Elf for near opponents (Heck this class might be better off as an addition to Elf or a rework of Earth Element)

    I could see it holding a tiny niche it letting the recovering team catch up, but Ninjas can do lots of damage on anyone not Ninja capping, and if you really wanted to slow down your opponent you could run up to them and force them to block with Assassin, which I would argue is more effective.
     
  6. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

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    I feel like it needs more or at least more unique abilities so that it can play a special and fair but useful role in CTF, rather than just being another class on the list.

    I feel like the class revolves around one trick with only one practical use (temporarily immobilizing the surrounding enemy for capping support) and that's it.
     
    #6 scapezar, Jan 23, 2018
    Last edited: Jan 23, 2018
  7. Chilled_67

    Chilled_67 Lizard

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    Chilled_67#5014
    I always knew brawl would name something after me haha
     
    • Agree Agree x 2
  8. EmperorTrump45

    EmperorTrump45 Dank Memer

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    ye but if anyone played it they'd get banned :frowning: :frowning:
     
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  9. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    Basically what jul13n (riiip) said, it's only got one semi good use and that's it. It's weak, got low health, and low damage output.
     
  10. Cardonation

    Cardonation CTF JMOD | CMS Leader

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    I actually had an idea like this, although I think it would serve a better role as a seasonal class. It's abilities are too closely related to Pyro, which is why I believe it should be limited. Could be bought with a significant amount of credits or with real money similar to fashionista. Availability is the tough part, for starters it could be a class for the Winter Holiday season. Good idea, just needs some work

    Btw I'd much rather the name be "Cyro"
     
    • Like Like x 1
  11. Takandre

    Takandre Member

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    Ok, I made some changes in the class I hope that them can make the class better or more balanced, when I was doing it I was thinking a lot in pyro so I made it very similar to it, now I think it got a fairly ability, although I have a doubt in the steaks, should it be 5 (current in the first edit) or 4.
     
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