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Idea Flagpoison Suggestion

Discussion in 'Capture the Flag' started by Cardonation, Apr 9, 2018.

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  1. Cardonation

    Cardonation CTF JMOD | CMS Leader

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    Flagpoison "spikes" players to the ground, this can break sprint jumping for a moment and bring airborn soldiers/elves to the ground. This can help with recovery on certain maps but can also be used to a player's advantage if they time it correctly. The spike is quick, but doesn't bring you to the ground instantly.
     
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  2. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    This already happens to an extent and it's really annoying, unfortunately it can't be stopped tho. Not a fan of making it worse.
     
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  3. EmperorTrump45

    EmperorTrump45 Dank Memer

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    While we're at it, why don't we remove soldier and elf too?
     
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  4. fatmog

    fatmog Active Member

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    sure lets remove all classes and ctf pvp will only be fist punching
     
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  5. Fig_Newtonz

    Fig_Newtonz Active Member

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    I think this could be a huge thorn for soldier and elf since sometime you get hit with flag poison in the middle of a wall climb or flyin with elf and this could result in a huge waste of arrows/mana. I feel like this would be more frustrating than helpful, especially since sometimes you get poisoned just a couple seconds after stealing the flag.
     
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  6. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

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    I think the idea is certainly interesting. Not sure how helpful it would be in stalemates though as I'd like to see a nerf for stalemates and in my opinion, a change to flag posion would be an ideal way of fixing that. Sounds cool, would probably like to test it before I actually decide whether I like it or not though.
     
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