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Idea New CTF kit ideas for 1.8 (and 1.9 if ever updated to)

Discussion in 'Capture the Flag' started by anto1001, Jun 9, 2018.

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  1. anto1001

    anto1001 Member

    Joined:
    Jun 22, 2017
    Messages:
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    Ratings:
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    kits for 1.8
    1. Mech
    The Mech has half or more or less as much HP as any other kit, but it has a Mech that can be activated by collecting recourses which you get from killing other players. The mech is only Walking and hits slower and has shorter range than others but deal up to 20 damage in 1 hit and has more than double the Health of a regular Kit, it also has a fireball it can shot but it has a cool down. The weapon would be a iron pickax and Armour iron helmet and leather boots and pants
    uses steak and auto heal on the player in mech
    2. Shape Shifter
    The shape shifter has speed 2 and by killing other players it will gain 2 absorption hearts(does not stack) It can go through walls, floors and roofs by dashing into them the dash travels normally 4 blocks forward and 1 block up unless you look up where it is reversed unless you look up and trammel 4 blocks up and nothing froward this can be used while carrying the flag but it has a cool down and will take 2 hearts away like a ender pearl
    It has a iron sword sharpness 5(Weaker than the ninja by 0.25 damage) auto heal
    3. Thor
    Thor has a iron Axe sharpness 1 and knock back 1, and iron boots gold helmet and the rest leather. Its ability is that every 5 second hitting someone with the Axe will summon a lightning on them. Like the pyros frenzy it can summon a violent thunderstorm that lasts 10 seconds summoning lightnings randomly 3 times every second and does not hurt the team
    uses steak
    4. Trapper
    The trapper is an almost identical version of the engineer but instead of a turret teleportation pad and cake it has traps that hide and hurt or traps other players if close or touch the trap(the traps are hidden or shown pressure plates that only effect the other team.
    Traps can put them in a iron bar cage that your team can walk through but not the opponents or summon smoke or a ignited TNT uses steak
    5. Stalker
    The stalker has a beacon and full iron with a iron pickax.
    The beacon has to be placed around center of the maps(the hole center line counts just as long as it isn't in your teams base, it will show were all the opponents player, traps, turrets, flag, TPs, cakes, necros zombie spawner and zombies and for players also kit and Hp and if they are carrying a flag and for zombies their level.
    Kits for 1.9 and higher uses steak
    1. Tipped archer(it isn't its name i just couldn't come up with a name so this is the name for now)
    The tipped archer is a archer except its arrow give poison, instant health, regeneration, instant damage( incrises arrow hit damage by 1)The healing only works on your own team and will home itself to your teams player if you miss but it knows who you were aiming for. Uses Health potion
    2. Poseidon
    Poseidon has a trident(with Sharpness so it works like a sword aswell, impaling to deal more damage, loyalty, riptide 3 and water particles that lets it work if im not wrong) and full leather Armour except its helmet which is gold and boots with depth striders. he can breath in water and being in water gives him regeneration 1 and doesn't hurt himself or his team
    And like pyros frenzy and thors thunderstorm it will do so anyone hit with the trident will in the three first throws will get slownes frozen in a box and start drowning giving that player a huge disadvantage compared to anyone
    3. The Glider
    the idea is just that is has an elytra and fireworks so glide and fly around
    lel
     
    • Winner Winner x 1
  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    some good ideas, with shape shifter, i love the run thru wall ability, but i dont think it should be allowed if u have the flag, but was also expecting it to be able to turn into the enemy player they last killed (but maybe the disguise comes off if u hit some1, steal, or recov the flag), which would be pretty neat and could toss in some cool new espionage strats
     
    • Agree Agree x 1
  3. anto1001

    anto1001 Member

    Joined:
    Jun 22, 2017
    Messages:
    81
    Ratings:
    +12
    true i like the idea of disquise since it was a bit to weak compared to ninja, but you can do go through walls with flag but you take more damage and it has no bonuses with flag than without without flag you get damage resistance and fall damage resistance so going through walls only hurt those 2 hearts but now it can hurt even more and the wall can only be 3 block thick without flag with flag it is only 1 block and mainly the dash is the only good thing to do once you have the flag unless their team has no good speeders or many players to get you from front or the sides

    the stalkers main job is to counter the trapper since the trapper is a pain in the a** and deals a LOT of damage or puts them in a huge dis-advantage
    by showing where the traps are and what type of trap it is
    the trapper can only have 10 traps out at a time or else a new trap will replace to oldest one
    there are 5 types of trap at least
     
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