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Idea Druid (Class)

Discussion in 'Capture the Flag' started by Cardonation, Oct 14, 2018.

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  1. Cardonation

    Cardonation CTF JMOD | CMS Leader

    Joined:
    Oct 8, 2015
    Messages:
    576
    Ratings:
    +366
    The name could use work.

    Armor:
    No Helmet
    Diamond Chestplate
    Leather Leggings (white, Projectile Protection I)
    Leather Boots (white, Depth Strider II)

    Steak:
    5

    Slot 1: Druid Sword
    (Wooden, Smite IV)
    When you hit a teammate, you give them a blessing that will stay on them for 5 seconds. When 5 seconds pass by, the teammate will be healed for X hearts. If applicable by class, the teammate also recieves 1-2 steak/health pots. After a blessing occurs, the teammate cannot be blessed for another 5-10 seconds. Effective against Necro mobs. You can give the blessing to as many teammates as you desire.

    Slot 2: Steak (5)

    Slot 3: Druid Bow
    Bow does normal damage and knockback. Players hit with a fully charged attack from a druid's bow will get any positive effects reversed (Speed -> Slowness, Strength -> Weakness, Regeneration -> Poison). The effects are reversed for 5 seconds. This includes permanent effects such as Ninja Speed. Reverse effects have the same potency as the previous effects. This interrupts medic heals as positive effects cannot be reapplied until after the 5 seconds.

    Slot 4: Druid Arrow
    Starts out with 5, regenerate a bit slower than Medic Webs.

    Slot 8: Compass

    Slot 9: Select Class (Nether Star)

    Feedback is welcome. Whether or not it's free or premium doesn't matter to me. Druid is meant to be like a variant of medic, mainly for offensive support but also viable on defense. The numbers might be slightly off or marked with an X because it's all subject to change atm.

    Considerable Suggestions:
    -To balance out slow arrow regen, Druid Bow shots that are fully charged apply the reversal effect in an AoE radius and non-charged arrows will give the effect to a hit target
     
    • Like Like x 4
    #1 Cardonation, Oct 14, 2018
    Last edited: Oct 14, 2018
  2. TheMrPancake

    TheMrPancake Member

    Joined:
    Sep 24, 2018
    Messages:
    18
    Ratings:
    +4
    Cool Class! I'm not sure what other people will think but just to make it clear the reverse effects of the bow will only apply to the enemy team and will not apply to friends? Instead of Regeneration I would suggest wither.
    Also I think having a cool down of 1-3 or so seconds on giving anyone a blessing would keep it more balanced as you could just go around giving people blessings over and over and thats a bit excessive.
    Also I like the depth strider.
    You have said 'Effective against Necro mobs.' but you said when you hit a teammate can you clarify this?
     
  3. Kayrex

    Kayrex Ex JMOD

    Joined:
    Apr 14, 2017
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    354
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    +157
    Discord:
    Kayrex#9118
  4. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    really interesting foundation for a support class, love it!
     
    • Agree Agree x 1
  5. PhantomYoshi

    PhantomYoshi Active Member

    Joined:
    May 20, 2015
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    154
    Ratings:
    +29
    no offense but this sounds kinda useless considering medic and chemist are things
     
  6. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    i agree that it might not be needed (as in its useless) but if its tweaked to be powerful enough, i think it should be aimed to be able to be interchangeable with chemist or medic, esp if trying to counter chemist (not that chemi is very hard to counter atm)

    and just having a new unique class that can fit in with the current gameplay tbh is enough a reason to give it a go and hopefully bring in and increase player retention and revenue from it (but still would be nice to have more things to use creds on x d) cuz sh3t gets stale
     
    • Agree Agree x 1
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