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Raid Reset - Map 5 (raid.mcpvp.com)

Discussion in 'News & Announcements' started by Eil, Jan 22, 2019.

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  1. hockeyxxxxxxkid

    hockeyxxxxxxkid Active Member

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    It'd be better to have it at the beginning since that's when everyone gets obsidian. More people tracking = more players historically. This change wouldn't require much code either. cmon do it!
     
  2. Twhat

    Twhat Professional Tracker

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  3. Colonel_Graff

    Colonel_Graff http://www.brawl.com/games/ctf/lookup/188857/

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    Please let this be so. Most (if not all) of this was promised at the last reset. However, instead we got a half-finished broken map where there were no KOTHs or events, enchanting made it incredibly difficult to craft a God set and once you crafted it you couldn't shop-glitch it to keep it, and many times the server was dead because of lack of interest. Honestly if this rollout is like the last one I doubt that anyone will stay on for more than a week or two, myself included.

    Good luck.
     
  4. synk

    synk Active Member

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  5. Eil

    Eil Ex-Raid // Perm. Ban Manager
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    I assure you we don't want a repeat of this map just as much as you. Everything is there as promised.
     
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  6. Narrations

    Narrations New Member

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    Yeah, I think that enchanting is in some ways a hard question to answer. Overall, i definitely believe it would be very beneficially to brawl if enchanting was a little easier with 1.7, but part of me always thought of it potentially being too easy. Although this question used to baffle me, I think I have a few things to say about my answer. 1.7 is easier, but It isn't too easy that so many people will be super buffed out. If anyone here (mainly Eil) remembers playing wild west, Id sum up 1.7 enchanting as about the time it takes for a set on wildest with ELITE. It would be fair to add, considering that iron pvp fights wouldn't be immediately over run with p4 fights, and more players would most likely began playing raid and brawl again. 1.8 was good in terms of p4 value, but because of the sparsity of p4, p4 was un-tradable for gold, rarely used in fights, and overall suited as a storage material never to use, locked in peoples far away vaults. With 1.7, p4 will finally become a useful equipment type, while still maintaining its lusting value to others. Thats my entire opinion of that, so yeah Eil, if for some reason it doesn't change, I'm with you on quitting forever.

    Forgot to mention, I'm Tretendenarsch14 btw, sorry I didn't say, was going to be a secret but I just had to post this reply.
     
    #26 Narrations, Jan 30, 2019
    Last edited: Jan 30, 2019
  7. Eil

    Eil Ex-Raid // Perm. Ban Manager
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    That's the idea at least.

    1.7 enchanting - Yes it's hard, but there will be: 1.8 anvils, XP Bottling, Repair NPC, Spawner changing (possibilities for much better XP farms), End Event, and of course XP boosters.

    Not sure quite what you mean here?
     
    #27 Eil, Jan 30, 2019
    Last edited: Jan 30, 2019
  8. jum

    jum Well-Known Member

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    poggers!
     
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  9. PingWoo

    PingWoo Well-Known Member

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    sooo.. abt that reset?
     
    • Winner Winner x 1
  10. TwisterPvP

    TwisterPvP Raid Mod / Squirtle

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    My favourite reset to be fair. Thoroughly enjoyed it.
     
    • Agree Agree x 1
  11. Eil

    Eil Ex-Raid // Perm. Ban Manager
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    We will be resetting today at 6PM UTC / 1PM ET
    We apologise for it not happening yesterday.
     
  12. MineButcher

    MineButcher New Member

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    The greatest loss of the server reset is HackforReal's Castle.
    F to pay respects
     
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