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Complete Deserted - The Resubmission

Discussion in 'Map Submissions' started by Daveeeeeeeee, Apr 5, 2019.

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  1. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    CTF Map Submission

    Map Name: Deserted
    Map ID: 408168
    Style: Desert, Trees, River, Mountains, Oasis, Cave, Temple, Rocks
    Creator(s): Daveeeeeeeee
    Structure Restricted Areas: Nope
    Configured (yes/no): Nope
    Number of Caps: 3
    Pictures:

    Click to view imgur album!

    This was originally a remake of a map I made about 4 years ago back on mcpvp called Demonic. I tried to keep to the similar style of flagroom with the mountains behind it but I totally changed it up. The map has used elements of other maps such as blackouts flagroom, beaver creek's mountains and a similar style of mid to that of Canadian forts. Overall I'm pretty pleased with the map as I think it's fairly unique in terms of gameplay - fairly easy to steal on but hard to get across mid due to archer and ninja. Would like to mention @puhdgy and @ArcticGalaxy for ideas and @xxMineSheepxx for helping with the spawnbox. Feedback is appreciated.

    Changes: I copy/pasted this from the original thread, I want to resubmit this map because I thought it was a good map although there were a few gameplay issues that I think I have fixed. This was in the last testing as well as my Beaver Creek V (also resubmitted here: https://www.brawl.com/threads/74497/). I made some changes to the map because it wasn't very popular as it was relatively op for archer, adding sandstone barricades to reduce the effect of archer as well as adding more height to the walls on each bridge so you could cross the river easier.
    Click to view imgur album!

    Whilst you can kind of see what I have changed in the screenshots, it would be best to view the changes in game to appreciate the effort made by myself to fix these problems, a reply would be lovely, especially one with feedback!
     
    • Like Like x 3
  2. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

    Joined:
    May 17, 2015
    Messages:
    668
    Ratings:
    +453
    Discord:
    Jul13n#9311
    i really like the flagroom (bc lots of easy ways to get in), but maybe add a sponge directly behind the big aesthetic flag so non-soldiers can get up into the mountain easier, everything else is cool...but it's a little bit of a big map – id suggest adding sponges at about 1/3 of the way on a team's side of the map that sends ppl to the start of the bridge at mid (so maybe 3 sponges for the 3 bridges, or even better maybe 2 sponges thatd send u over/into the water–hopefully on top of a lily pad xP)

    these sponges would definitely quicken the gameplay and make players less susceptible to repetitive deaths by headshot, so overall more fun tbh

    cool map tho, i think it could work great +1
     
    • Agree Agree x 1
  3. Daveeeeeeeee

    Daveeeeeeeee Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    4,309
    Ratings:
    +876
    Yeah I forgot to add sponges in, will do soon thanks.
     
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