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Necro Issue

Discussion in 'Capture the Flag' started by StormNox, May 18, 2019.

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  1. StormNox

    StormNox Active Member

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    Hello everyone, i would like to tell all of you that there is an issue with necro because all of you love necro, as the title says. Necro mobs cannot detect if a member of the opposite team are nearby and unfortuntately we all main necro, so all of us are outraged. Please fix this issue redslime. I am not being sarcastic when i said that all of us love necro and main the class.
    Have a nice day and i wish for all of you to enjoy all your meaningless days in this meaningless life of ours.
     
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  2. EmperorTrump45

    EmperorTrump45 Dank Memer

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    here is the issue with necro:

    it sucks
     
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  3. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Idk what they did to f**k up the coding but These zombies are absolutely brainless
     
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  4. j0nii_

    j0nii_ Asset stealer according to chickenputty

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    Remove the class, problem solved
     
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  5. StormNox

    StormNox Active Member

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    Swearing on the forums counts towards the top monthly reports right?
     
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  6. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    No but making terrible jokes does
     
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  7. Dark_Ish

    Dark_Ish New Member

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    as a beloved necro player, i cant tell u how much i would luv for necro to be fixed
    is there a timeline for its fix
     
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  8. scapezar

    scapezar Ex-Ban/Appeal Manager | Ex-Hack Test Manager

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    It's interesting you say "fixed" as referring to a state of when it wasn't broken. xd I do agree tho to an extent, necro was actually useful and kinda fun to just afk back in the day, but now with restrictions and weaker/less OP snowballing-- it's kinda trash

    for how difficult it is, the mob ai can't be tweaked or fixed; the only thing that could potentially be done is increase the damage and resistance its mobs have/deal in the rare cases they do hit and/or simply act as body defense, while potentially also removing some blocks off of the restriction from placing it near the flag

    either way, a full rework for necro is on the way. Some of the details still need to be ironed out, but the base for which had a lot of popularity with Lord_Chaos's rework which u could search if u were curious (on a phone now so i can find it l8r on computer). —So if you have any more ideas or specific additional details that could add on to or replace aspects of such rework (where the necro him/herself can transform into the mobs themselves...) feel free to share!!
     
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    #8 scapezar, May 20, 2019
    Last edited: May 20, 2019
  9. Dragoarg

    Dragoarg Well-Known Member

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    A couple days late so you might know but necro mobs are literally broken. Like they do not work. The class still sucks but it's literally broken rn
     
  10. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    F998404B-2DFB-4C8E-BE32-42B7C5CAD4FA.jpeg Poorly done Artistic representation of Necro Mob AI
     
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  11. Spades_

    Spades_ Former CTF Mod

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    In the Q&A redslime said that making a balanced ai was too difficult, so taking Necro in a different direction is more likely than working with the ai.

    Maybe a player could spawn a mob (or multiple mobs) and it would automatically lock on to the nearest enemy target and pursue until they are killed. The lock would occur no matter how far away the enemy is, all that would matter is which enemy is closer.
     
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