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Complete Adrenaline (Rush III)

Discussion in 'Map Submissions' started by Northernlreland, Jun 23, 2019.

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  1. Northernlreland

    Northernlreland Well-Known Member

    Joined:
    Dec 27, 2016
    Messages:
    229
    Ratings:
    +86
    CTF Map Submission

    Map Name: Adrenaline (Rush III) *Rework of older map (Rush)*
    Map ID: 413375
    Style: Simple, fun to play for all classes.
    Creator(s): Northernlreland, Foodcourt, _Peppe
    Structure Restricted Areas: Not needed
    Configured (yes/no): Yes
    Number of Caps: 5
    Pictures:

    -Overview
    upload_2019-6-23_15-28-33.png

    -Spawn

    upload_2019-6-23_15-29-51.png

    upload_2019-6-23_15-30-0.png





    Flagroom-



    upload_2019-6-23_15-35-42.png

    upload_2019-6-23_15-35-53.png

    Underground-
    upload_2019-6-23_15-39-16.png

    upload_2019-6-23_15-39-29.png

    Mid-
    upload_2019-6-23_15-41-52.png

    upload_2019-6-23_15-42-0.png

    upload_2019-6-23_15-42-7.png

    I believe this map would have really good casual gameplay for all different types of gameplay similarly to blackout. I also believe it will have great gameplay in PPM's / Officials as will be fast paced, action packed, and enjoyable to play.

    Please come check the map with the ID 413375
    and leave suggestions below, thanks.
     
    • Like Like x 5
    #1 Northernlreland, Jun 23, 2019
    Last edited: Jul 3, 2019
  2. Kayrex

    Kayrex Ex JMOD

    Joined:
    Apr 14, 2017
    Messages:
    354
    Ratings:
    +157
    Discord:
    Kayrex#9118
    Elf op, +1
     
    • Like Like x 1
  3. PastelVox

    PastelVox Active Member

    Joined:
    Jul 30, 2016
    Messages:
    57
    Ratings:
    +51
    This is clean and simple.
    Did someone say Blackout?

    Spawn is very open and has multiple exits to mitigate any spawn camping issues that might’ve arisen from the open spaces in front.

    +1
     
    • Like Like x 1
  4. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    742
    Ratings:
    +578
    Discord:
    Draobrevoh#1361
    Here are my thoughts:
    Admire the simplicity and format seems logical. Map is rather large and wide open which may cause concern for archers. Underground seems a bit overpowered for a couple of reasons.
    2020-01-11_01.51.30.png
    You can directly get to flag from the underground route and in turn you can capture with that route if you managed to get down from the ladders.
    2020-01-11_01.48.19.png

    It is difficult to get down the ladders though so I would assume that's the balance but it would still be rather difficult for the team to recover if the flag gets down there.
     
    • Like Like x 1
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