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Complete Chess: Remastered

Discussion in 'Map Submissions' started by ItalianPenguin, Jul 22, 2019.

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  1. ItalianPenguin

    ItalianPenguin Well-Known Member

    Joined:
    Aug 6, 2015
    Messages:
    94
    Ratings:
    +155
    CTF Map Submission

    Map Name: Chess: Remastered
    Map ID: 428125
    Style: A remake of my previous chess map- https://www.brawl.com/threads/74244/
    Creator(s): @ItalianPenguin
    Configured (yes/no): Yes
    Number of Caps: 4
    Pictures:

    This is an update to my chess map (On a different map id). This map features raised platforms and tunnels to try and stop archers. (I do have my previous version on the same map for reference, that map will be removed before testing)


    [​IMG]

    [​IMG]

    [​IMG]

    [​IMG]
     
    • Like Like x 7
  2. redslime

    redslime Lead Developer

    Joined:
    May 17, 2015
    Messages:
    1,123
    Ratings:
    +1,141
    Discord:
    redslime#8503
    In preparation for the next Spotlight Saturday we have removed a bunch of barriers on top of chessmen which we believe works better in terms of gameplay
     
    • Informative Informative x 1
  3. Ducksfan101

    Ducksfan101 Well-Known Member

    Joined:
    May 19, 2015
    Messages:
    742
    Ratings:
    +578
    Discord:
    Draobrevoh#1361
    Here are my thoughts:
    :zap: no jk pls dont strike me

    Anyways, I like how original the idea is and it looks small enough to where a good amount of chaos would happen. It is a great improvement over your original variation as well bc I see a lot more archer cover and layering so good on you for fixing that.
    2020-01-11_20.39.02.png
    One suggestion is (shown in picture) would swap where the walls are to where the openings are and vice versa. Scouts swapping off defense in void seem to be the biggest issue with this map and I think that switching walls would be necessary. The only other issue I see is now there's layering that it’s very soldier friendly and people may find that annoying.
     
    • Like Like x 1
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