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Complete Turbine

Discussion in 'Map Submissions' started by _Pai, Jan 10, 2020.

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  1. _Pai

    _Pai Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    155
    Ratings:
    +112
    CTF Map Submission

    Map Name: Turbine
    Map ID: 403896
    Style: Industrial
    Creator(s): _Pai
    Time of Day: Night
    Configured (yes/no): yes
    Number of Caps: 3

    MC version of TF2's Turbine map, changed a lot to make it better balanced for our CTF.
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    • Like Like x 1
  2. notfleb

    notfleb Well-Known Member

    Joined:
    Jun 13, 2015
    Messages:
    139
    Ratings:
    +62
    Discord:
    Forleb#6785
    A bit of an eye sore from above, but I'll worry about looks later. Void maps are highly discouraged in general, simply because the classes in 2020 have far more knockback-inducing abilities than in 2014 when they were acceptable. I would rename this map to "Archer Playground", I don't believe I need to explain why. The flag rooms are actually okay in terms of functionality, but the rest of the map is too confusing and archer op to be played through for PPMs. It's an interesting concept that 0 players have successfully made competitive maps out of. 4/10
     
  3. _Pai

    _Pai Well-Known Member

    Joined:
    May 22, 2015
    Messages:
    155
    Ratings:
    +112
    I massively reduced the height of the central building in order to reduce archer sightlines. Now, sniping from the central building will be much more affected by the barriers below.
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    View from mid:
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