1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Complete War CTF

Discussion in 'Map Submissions' started by Jason_1899456, Jun 19, 2020.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Jason_1899456

    Jason_1899456 Member

    Joined:
    Jan 13, 2016
    Messages:
    17
    Ratings:
    +3
    CTF Map Submission

    Map Name: War CTF
    Map ID: 441551
    Style: Modern Warfare
    Creator(s): Jason_1899456 anderst1 ajd1899
    Time of Day: Day
    Configured (yes/no): yes
    Number of Caps: 3
    Pictures:
    2020-06-19_01.00.50.png 2020-06-19_01.01.20.png 2020-06-19_01.01.33.png 2020-06-19_01.01.47.png 2020-06-19_01.03.11.png 2020-06-19_01.03.25.png 2020-06-19_01.03.49.png 2020-06-19_01.04.11.png 2020-06-19_01.04.24.png
     
    • Like Like x 1
    • Creative Creative x 1
  2. Dixse

    Dixse Member

    Joined:
    May 26, 2020
    Messages:
    37
    Ratings:
    +3
    Discord:
    macade#5166
  3. Salty_Ivan

    Salty_Ivan Well-Known Member

    Joined:
    Aug 26, 2015
    Messages:
    535
    Ratings:
    +92
    Discord:
    Whale#7514
    + Great map concept and incredible build, everything on the map looks amazing (like your other maps!), especially the aircraft for how small they are.
    + I really like the bomber above the submarine/docks and the sponges leading up to it, would make a great route onto the carrier. Adds a whole new level.
    + Very unique flagroom, lots of entrances in different ways, not just a normal building like a lot of CTF maps currently.
    + Unique spawn idea!
    + Mostly good sponge placement.
    - Middle bridge is really really narrow, but I don't see it being too much of an issue because I don't think many players would be going on it anyways.
    - There are some really really bad stalemate spots in this map, including both ends of the submarine, in the bomber, in the tunnels on the mountain, and on many many places of the carrier.
    - The map is kinda huge and I don't know how it'll play out given the biggest map in rotation, Clocktower, isn't very liked...

    Changes that I think could make the map better:
    > Sponge on the carrier that takes you to the mountain, the really far one near the middle of the carrier, I think could be shortened slightly. It's really OP for offence on a map where recovery is pretty difficult due to the terrain and number of sponges.
    > More sponges taking you up onto the carrier and more (and larger) soul sand patches on the carrier and on land.
    > Add more sponges from the docks taking you onto the carrier.
    > Place barriers so people can't go inside the submarine and aircraft, they're really good hiding spots with the flag and recovering there is incredibly difficult.
    > I think sponges on the two blocks on the back of the carrier at the bottom would be really nice.
    > Perhaps replace the submarine with a support ship as the submarine doesn't serve too much of a purpose.
    > Move the spawn sponge taking you to the carrier a bit further down the dock, it's pretty op for respawn abuse on some classes (though that hopefully won't be an issue in the future with class changes).
    > Move the two back life rafts closer to the holes on the side of the carrier.
    > Maybe add some lily pads or something in the water to make it a bit easier to get out if you happen to fall in.

     
    • Agree Agree x 1
    • Useful Useful x 1
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...