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Complete Western

Discussion in 'Map Submissions' started by Jason_1899456, Jun 23, 2020.

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  1. Jason_1899456

    Jason_1899456 Member

    Joined:
    Jan 13, 2016
    Messages:
    17
    Ratings:
    +3
    CTF Map Submission

    Map Name: Western
    Map ID: 441902
    Style: Western
    Creator(s): Jason_1899456 Helpers: anderst1, ajd1899
    Time of Day: Night
    Configured (yes/no): Yes
    Number of Caps: 5
    Pictures:
    2020-06-22_15.38.20.png 2020-06-22_15.38.52.png 2020-06-22_15.39.02.png 2020-06-22_15.39.16.png 2020-06-22_15.39.28.png 2020-06-22_15.39.42.png 2020-06-22_15.40.16.png 2020-06-22_15.40.23.png
     
    • Like Like x 1
    • Winner Winner x 1
  2. Rejeqted

    Joined:
    Jul 7, 2016
    Messages:
    231
    Ratings:
    +141
    Hey Jason,
    I just took a close look to your map and came up with the following suggestions:
    - I saw that the flagroom is easily scout (void) swapable and you can headshot the flagroom. Add some sort of barrier to avoid this?
    - It was pretty hard for me to figure out on which side I was. There isn't a lot of identification, that shows which side of the map belongs to which color.
    - The anvils that you placed cause a lot of trouble, if players get stuck in them. You could change them to a similar colored block, so you can still keep the style.
    Also, just noticed you have pretty many barriers placed between the anvils, they usually cause lag. Maybe put a slab on top of each barrier and remove the barriers.
    - The spawn location is far enough away from the same flagroom, eventually it is too far from the opposing flagroom. You could just move the spawn 5-15 blocks further.
    - I would lower the amount of caps to 3, because it's a pretty big map.
    Would appreciate it, if you would change your map a bit to my suggestions, but in the end it's your decision.

    I like the style of your map. It is very unique, because the current rotation doesn't have any western themed maps.
     
    • Agree Agree x 1
    #2 Rejeqted, Jun 23, 2020
    Last edited: Jun 23, 2020
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