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Name tags

Discussion in 'Capture the Flag' started by BrosBeforeHoes_, Feb 13, 2021.

?

Should this be added to casual to make it more funner

  1. Yes

    5 vote(s)
    83.3%
  2. No

    1 vote(s)
    16.7%
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  1. BrosBeforeHoes_

    BrosBeforeHoes_ Well-Known Member

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    So this is just a random idea but thought about something with class tags that varies by the achievements you complete. On sea of theives they have different name tags all the way up to the legendary tag for each one. For example for pyro u could unlock the tag scorcher, the axer, or the burner. For kills there could be like the executor, or the demolisher, or the destructionist. For recovs there could be the basic tag recoverer, then you have the Defender. For captures u can have tags like the capturer or the stealer, or Most wanted thief.... (idk)
    But yeah this is a small idea i thought in mind that could maybe be achieved in casual and you could play it more competitively to get these.
    If you would please leave your ideas about this idea below.
     
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    • Creative Creative x 1
  2. Will88_M45

    Will88_M45 Member

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    I like this idea. General class achievements are sometimes a little harder to complete all of them. And for newer players this may add some more incentive to play the game objectively.
     
  3. oofmonein

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    There has been idea before about class 'prestiges'.
    It was basically a very hard achievement(s) for every class that would give you an extra cosmetic of some sort.
    For example for elf it could be "Capture 1000 flags" and for medic "Heal 1.000.000 hearts" or "Restore 5.000 flag carriers".
     
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  4. Forleb

    Forleb Retired CTF Manager
    Retired Staff

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    Forleb#0943
    The best way I can see this working is if each class gets partitioned to 3 different tags, ranging from entry to full completion; All achievements retain their current accessibility, but some contribute to a different partition. For example: An Archer gets 100 headshots and 50 carrier shots, + something like the freeze spell headshot one, and they get the first tag, while 1,000 kills & ones like the void kill or quintuple kill go towards the final tag. It would definitely encourage achievement grinding a bit more, but I'm not sure how feasible it would be to make 28 new titles that are all eye catching. There would also be issues regarding the difficulty curves of each class, with cases like Dwarf and Engineer presenting very little room to really divide anything up other than the stat collection ones.
     
  5. BrosBeforeHoes_

    BrosBeforeHoes_ Well-Known Member

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    that's a bit too much and cosmetics u can just buy. not sure if u mean something else but like this is only something you would be able to get by playing and no where else. also like 100 recoveries or 50 captures

    think they should start small bro first thing like 9 to 12 tags would be cool starting out with
     
  6. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    It'd be cool to see more rewards for achievements other than just tokens, but I don't think we should give out premium cosmetics too easily. I think people would be far more likely to buy a tag if they didn't already have a tag.
     
    • Agree Agree x 1
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