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Complete Geo Rework

Discussion in 'Map Submissions' started by DemonicWrath, Feb 23, 2021.

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  1. DemonicWrath

    DemonicWrath New Member

    Joined:
    Feb 8, 2021
    Messages:
    3
    Ratings:
    +4
    CTF Map Submission

    Map Name: Geo Rework
    Map ID: 452401
    Creator(s): DemonicWrath / GalaThundR
    Time of Day: Noon
    Number of Caps: 3

    -Removed old flagroom area.
    +Flagroom moved forward.
    +Extra stalagmites scattered to -> Less flatness.
    +Extra middle crossings.
    +A few sponges added for horizontal mobility.



    screen1.png

    2021-02-23_18.06.50.png

    2021-02-23_18.10.29.png


     
    • Like Like x 2
  2. Fireshadow007

    Fireshadow007 Party Manager/Build & BT Sub-Manager

    Joined:
    Dec 8, 2020
    Messages:
    111
    Ratings:
    +33
    Woah this map looks cool in the dark +1. I hope it becomes a playable map in the dark
     
  3. oofmonein

    Joined:
    Sep 15, 2017
    Messages:
    71
    Ratings:
    +11
    Ive wanted a rework for this map for a while. Glad its here now:thumbsup:
    Edit: the only problem I have with this is that the flag is very open to flagshooting, maybe add more structures.
     
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

    Joined:
    May 17, 2015
    Messages:
    6,096
    Ratings:
    +2,517
    I love the aesthetics of this map. Honestly I think the OG Geo is a great map, and this is even better in most ways.

    I think the map is still quite dark if you're playing on the lowest brightness setting (which is the default brightness setting, so I think it's important to balance around this).

    I agree with @oofmonein - the flag is way too easy to headshot. It's also very easy for offence to get away from the flag, so to account for this, maybe move the spawn forwards so defence respawns in front of offence (or add a sponge so recovery can quickly get in front on offence). I really like outdoor flags, but they're difficult to get right, so it may be worth making a flagroom, even if it's only small.
     
    • Agree Agree x 1
  5. DemonicWrath

    DemonicWrath New Member

    Joined:
    Feb 8, 2021
    Messages:
    3
    Ratings:
    +4
    Updated:
    +More structures around flagroom to prevent offensive flag-shooting
    +Sponge near spawn making recovery easier
    ¬ From spawn is ~2 seconds faster than carrier from flag​

    updated flagroom.png
     
    • Like Like x 2
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