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Team Death Match

Discussion in 'Ideas' started by radkitfisto, Jan 4, 2014.

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  1. radkitfisto

    radkitfisto Active Member

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    xD
    Im getting REally frustrated! I didnt get my nuke kills for the second time 2day... Like 5th or 6th time this week. Please fix that
     
  2. Signatured

    Signatured War 2.0 Developer

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    This is not a bad idea. TDM does seem to end fairly quickly when there is a large amount of players, and many people complain that they barley got any kills. Although, TDM does seems to take forever when there is only 1-10 people online. I think this would be a very effective way to solve these issues. Good idea.
     
  3. radkitfisto

    radkitfisto Active Member

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    #23 radkitfisto, Jan 11, 2014
    Last edited by a moderator: Jun 13, 2015
  4. fast11471

    fast11471 Well-Known Member

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    I agree with signatured. Tdm moves by very quickly and ctf is not that often so 80% of the time I spend on the server is on infect, gungame, or ffa.
    I just want to be able to kill people without worrying about running away from infected or capturing a flag.
    Good idea
     
  5. F1r3tar

    F1r3tar Highly Established Member

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    Ah, now I get the point. Personally, this seems like a good idea because games are so short on server 1 with all the elite pros there. There might be longer and more fun matches if this was implemented.
     
    • Agree Agree x 1
  6. radkitfisto

    radkitfisto Active Member

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    Exactly my point!
     
  7. kingocheese

    kingocheese Active Member

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    Where's the "classy" rating?
     
  8. Jellybean16

    Jellybean16 Active Member

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    English please radlotfostp
     
  9. MrMustache456

    MrMustache456 Member

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    Makes no sense but it ends early because the other team is completely dominating by 50+ kills
     
  10. ole20084

    ole20084 Well-Known Member

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    God. Where on earth did you google a translator for that ._.
     
  11. BrawlerAce

    BrawlerAce Well-Known Member

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