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CTF in 1.9

Discussion in 'Capture the Flag' started by Shawn_, Sep 12, 2015.

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  1. Xaethros

    Xaethros Well-Known Member

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    1. That's your opinion
    2. You don't just click to get kills
    3. You're gonna get a lot of h8 now
    4. Anyone who plays mage is more of a retard than someone who spam clicks
    5. *get some kills
     
  2. pandanielxd

    pandanielxd its panda daniel

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    *Stop arguing, go into an other thread now plz*
     
    • Agree Agree x 1
  3. TOM_SAYS

    TOM_SAYS Active Member

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    Yes Daniel
     
    • Friendly Friendly x 1
  4. __Mountaindew__

    __Mountaindew__ Well-Known Member

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    Eh, Minecraft would already automatically cap how many times you could hit someone in a set amount of time.. I always found jitterclicking to be kinda pointless because of that...
    --
    (now time to comment something about the thread.. xD) Besides that, I think the different swords will be cool.... except I would like to keep spam clicking... It seems to be kinda annoying to wait for your sword to charge up again... xD
     
  5. wintergreen3

    wintergreen3 Delta Force Leader | Staff Manager | CTF Admin

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    Actually @TOM_SAYS, you can change the DPS a weapon can do (pretty sure you knew that) but that means that jitterclicking will still be a thing if the swords are set up correctly. xD So that change at least is reversible in 1.9, and Nom could change certain classes to have certain attack speeds, which is pretty cool =o
    not sure if you already knew that but I'm just tryin' to help out lol
     
  6. Skarm

    Skarm Active Member

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    I really hope brawl can get a good pixel artist for this stuff. I always loved the CTF texture packs with special weps for a medic but then ninja had the same healing equipment, but with this it removes that. Although all those attributes could already be coded in, the textures could really be used to make every class look like a class. Custom armor, custom swords (Can't wait to see what you guys do with pyro) all of these things could be used for a custom resource pack. I hope brawl decides to get someone to create a custom resource pack (3d armor pweeaseee) Not anything needed to understand the game, yet something like a command you can do to download the brawl gamemode specific resource pack
     
  7. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Well maybe, we can make it so Pyro's axe has to be full charge to insta-kill. Then we won't need to complain 24-7 about pyros, because they'd be too busy lifting their axe to fight. XD
     
  8. oStaiko

    oStaiko Active Member

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    In the past, I've seen servers just hold a competition that anyone could enter for a texture pack. Winner got server credits or something cool.
     
    • Winner Winner x 1
  9. EmperorTrump45

    EmperorTrump45 Dank Memer

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    That'd be a really great thing to do here (imo) :smile:

    @Shawn_ this looks pretty neat, I really like it.
     
  10. TheZombieKat

    TheZombieKat CTFer since May 2012

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    I agree with @Admiral_Munson , it's a great idea.
     
  11. misterslime

    misterslime Well-Known Member

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    people tend to overcomplicate things in 1.9 just change nothing
     
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