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Have we waited long enough?

Discussion in 'Capture the Flag' started by Sibs, Sep 27, 2015.

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  1. Sibs

    Sibs Well-Known Member

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    Now before I begin I want to make some things CRYSTAL CLEAR. This is not a hate thread nor do I intend to allow this thread to become one. I have nothing against anyone that I mention here for anything personal or otherwise, just criticism for what they have done during their current positions in this game-mode and addressing my concerns as a long time fan of this game. Now with that out of the way let me begin.

    To put it simply and bluntly I'm tired of waiting. Most of the community has been crying out for changes for a long time, some of those changes have been requested for over 2... heck even 3 years at this point (Chemist being broken, pyro being pyro, necro and dwarf need a rework, the list goes on...). And not once have they ever been attempted to be started on, always giving us one excuse as to why they can't and switching to another when the former couldn't work anymore (Quakecon, taking turns with the coders, "Beta"). And when they do add changes to the game they either do nothing to help the current problems (Elf and mage (debatable)) or take the class in question and put it into a "temp nerf" state, promise to give it a proper fix "soon", and never actually do (Assassin and now Ninja.). Now true, the current coder did rework engineer to removed the infamous "Tp Capping." and removed turret knockback so that it's easier to break them (While also doing some work on Ninja.), but that was only one problem fixed in this sea of mess (and knockback was returned for some reason.). So my point is as followed, I'm tired of the excuses I keep seeing after 3 years, I'm tired of the half-baked coding that is ruining classes, and I'm tired of our past coders and current coder not sitting down, not cutting the BS, and not trying to fix our issues when they had 3 fricking years to do so. I also realize our former coders and our current one had/have restraints of their own and that they do this for free. I also realize our current coder is attending college and doesn't have a lot of time for coding to begin with. But considering the huge amount of time it's been since we've started asking for these changes (and how long he's been a coder.) and what hes working on currently though his update log is (in my opinion of course.) secondary to what we've been asking, there's really no excuse for it anymore.

    If your reading this @NomNuggetNom (and anyone else who is involved in coding for CTF.) know that I don't have anything against you personally and appreciate the positive things that you have done for this game (I know I couldn't do what you do.), I'm just tired of you and your predecessors apparent inability to fix our oldest problems and would like an honest justification (and not another excuse.) If I am in the wrong in my mindset then I welcome your criticism.

    Now for the rest of you, do you agree with me? Or do you think I'm being whinny and narrow minded in thinking this? I have been heavily debating doing this thread for a while mainly because this is also slightly fueled by emotion rather than pure logic (something that I hate doing.). Also note that this isn't a goodbye thread, I'm still here no matter what happens.

    Thank you for reading.
     
    • Agree Agree x 25
    #1 Sibs, Sep 27, 2015
    Last edited: Sep 27, 2015
  2. Turmac

    Turmac Hardcore Games Enthusiast

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    I believe, since ctf just came out, it is being mapped out and planned now. Plan on it being fixed sometime between now and Christmas! #Hype
     
    • Funny Funny x 2
  3. Sir_Inge

    Sir_Inge Well-Known Member

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    100% agree with every word stated here. Ever single game mode on brawl has been neglected in a major way, none of them receiving any major fixes.
     
    • Agree Agree x 1
  4. NomNuggetNom

    NomNuggetNom Professional Breaker

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    I am ready to code the changes when they are decided on. Reworks usually don't take long to code. My current priority is definitely not CTF though.
     
  5. Lozzylouise

    Lozzylouise SG Player at Heart

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    Although everybodies patience may be running pretty low at this point, good things come to those who wait.
     
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  6. Sibs

    Sibs Well-Known Member

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    This Gamemode is around 4 years old at this point.
     
  7. Shawn_

    Shawn_ Playing CTF and making maps since 2012

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    So are we waiting on the mods to tell you to rework stuff?
     
    • Agree Agree x 1
  8. gamren

    gamren Well-Known Member

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    Soonâ„¢
     
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  9. obikenobi21

    obikenobi21 Delta Force Jedi

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    To be honest, we dun even need Nom coding stuff for progress to be made to the gamemode. Nom is needed for the final product, he manufactures CTF, but the designers work on it before Nom codes it. Having planned updates released for feedback to the community, and showing planned changes would do wonders. It doesn't have to even be the final product, it just shows progress is being made on the gamemode, and we can give our input.

    Now, as for the bugs, yes, progress needs to be made on those. In addition, I also agree with the main point, that it has been way too long. We've waited for quite a long time. Remember that Necro rework? I don't either.
     
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  10. Turmac

    Turmac Hardcore Games Enthusiast

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    I meant new out of beta. Sorry for the misconception
     
  11. Slovakoko

    Slovakoko Well-Known Member

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    Everyone that is in brawl's "Development Team" has been working very hard on everything that's coming out(Developers and Builders). which has left little time for the servers that need fixing. I can assure you, this won't be another War 2.0. The coders working on for brawl now are getting down to business and rolling out the codes for these servers. #ReallySoon
     
  12. obikenobi21

    obikenobi21 Delta Force Jedi

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    The thing is though, there is no way Brawl's dev team will be rolling out anything for CTF anytime soon. For one thing, they aren't experienced enough with the gamemode to be able to do anything that quickly, and for another, the have laike 10000 other servers in development. And like you said, there is a precedent for stuff falling behind with War 2.0, so how can we be sure something like that won't happen to CTF? Yur word isn't really enough, sorry xd. The bugs do need to be fixed, and I realize that can take some time, but there still are things that can be done with the gamemode. Having some of the CTF mod's input on development would be great, they all know wat they are doing, and there are a bunch of ideas floating around the forums. Something like Nom's insta-kill v.s non insta-kill poll was great, what happened to that kind of stuff?
     
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  13. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    To be fair, if we rushed updates, things might not be done properly or without the general population's consent. (Cough banners). Although I do agree with you that there are somethings that are very simple fixes that would improve gameplay a hundredfold
     
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  14. Slovakoko

    Slovakoko Well-Known Member

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    Brawl's dev's don't just fix what they think needs fixing. They look at all the threads like this one and take info from them for fixing, so in turn, they don't need to know the game as well as you think. If you haven't noticed, all these servers have been in dev for quite a while so if anything they should be done really soon. I'd give it like a month before the older servers get their "face lift" and return to normal, working condition.
     
  15. corey435

    corey435 Member

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    with a toxic community and developer things may never change there will always be one person who simply says (Play the game!) even thowe he doesn't know it's not fun playing a unbalanced game. it's so sad this is why I've quitted this game so long ago and I still to this day wish a giant balance change.

    If you ever make a minecraft server like this focus on the 1st map then work on balancing it glitches also aren't worth fixing when the community is to busy h8ing the balance rather then the glitch

    1st you add the stuff to make the game (classes and actual gameplay)

    2nd you get the map

    3rd bug fixes

    4th nothing on balancing until the community agrees.

    This is the priority a server should work on.


    For gods sake stop working on new games and fix the old ones.
     
  16. obikenobi21

    obikenobi21 Delta Force Jedi

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    ? That's exactly what I suggested, but if you think the dev's dun need to know the game, that's dead wrong. If they blindly take community ideas then rip, cause not all ideas are good. Maybe they don't need to know the game inside out, but they really should, or at least come close.
    And how long has War 2.0 been in dev?
    Also, CTF is in "normal working condition" minus banner stuff and whatnot. What we're asking for is the re-balancing and reworks that have been promised since mcpvp. For example, a necro rework was layed out for us laike 2 years ago. Never delivered.
     
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  17. Slovakoko

    Slovakoko Well-Known Member

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    War 2.0 is out. Yes, they do need to know ctf some what, but they pretty much already know it inside and out on a technical side of things.
     
  18. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Okay... three things on that statement:

    1. How is the community toxic?
    2. How is Nom toxic?
    3. The fact that you managed to insult everyone in the CTF community in the first 6 words of your post proves that you're toxic.

    Also it seems pretty clear (to me at least) why 'balancing' is such a problem. There's so much stuff that's broken with CTF it basically requires an overhaul of most of the game because if one thing is fixed something else has to be changed (sometimes) so that a previously balanced thing doesn't suddenly become stupidly OP or UP. For example, if Necro is buffed - as it should be - how the hell would that affect other classes? Say that changes for Necro are tested and suddenly Heavy is a very UP class because it can be countered very harshly by Necro. Now what do you do? Nerf Necro a little? Then how does that affect the gameplay of the class and other classes?

    I think it's a very hard challenge to balance CTF. You can't really nerf or buff one thing significantly because it messes with so many other variables in the game.

    Then there's the issue of whether or not most of the community will like the changes. This is a problem because the entire community does not live on the forums or is even registered on the forums. In fact maybe 20% of the CTF player-base is registered on the forums and even looks at - much less reads - forum posts and ideas. So really there's no way to get the whole community to agree to changes, instead you make the best changes you can and hope/assume that most people will like them because you did upon testing them.

    Obviously I don't speak for the mods or anything :stuck_out_tongue: but over my 3.5 years here those are just my observations as to why it's so hard to make significant changes to the classes in CTF.

    (I agree tho, we've been waiting too long. Not to say that CTF should be a priority game mode since there's so much other stuff Brawl is doing/wants to do and not enough active coders working on it)
     
  19. BAWSS5

    BAWSS5 Well-Known Member

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    I'm honestly surprised at the sheer amount of loyalty this ****ty block game can command. Like, seriously, everyone here realizes you're holding your breath and wasting time over a blocky game of capture the flag that goes on forever and ultimately means nothing, right?

    Why don't you all take this fantastic community and move it to some other, far more deserving game, like an MMO?

    Ooh, I could totally see CTF'ers banding together in a game like 'game of war' and just beating the everliving bejeebus out of anyone who gets in your way. It's actually a glorious thought.

    @Admiral_Munson

    You know, when I finally work up the self-control to never come back to this game, I'm going to miss you a lot, eh?

    In a totally not sappy way, mind.
     
    • Agree Agree x 1
  20. EmperorTrump45

    EmperorTrump45 Dank Memer

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    Yes, because we hope to turn it into an epicly ****ty blocky game!1!11!!!

    I know. I tend to have that effect on people - especially the ladies - although I attribute it to my incredible level of manly charisma :smuggrin:
     
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