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Why Bowspam is a terrible strategy for an Archer.

Discussion in 'Capture the Flag' started by Proterozoic, Jan 20, 2017.

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  1. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    I'd quite like to put out a little more lengthy in response to the chemist scenario, and as I haven't gotten round to that yet, expect to see something a bit later. In the meantime:
    Translating from theory into practise isn't perfect, I completely understand. It's why I made a lot of the math in the post pretty conservative, to eliminate as many potential disputes as I could even when I did put it into practise. I also tried to cover my back by explaining other scenarios, for example even if they did knock players back further than they could physically make up, deliberately to reduce translation even further. Even then, yeah it's theory based on experience in game with a bit of math thrown in, it's never going to be a perfect translation. The problem is, even if I were to show gameplay and make a video showing good archers vs bowspammers, it still wouldn't fully translate. Given how many scenarios I went through to make this post, going through another one with all the complex variables involved in archery (it doesn't sound like a lot, but believe me, there are more than you think) it means I'd never be able to perfectly encompass it that way either. If anything, given the number of scenarios I'd be able to realistically cover in 1 video without it being too long, it would be less accurate than the theory! Also there's the fact I did this in 2 hours and I didn't have any recording equipment on my computer, which doesn't help

    Firstly, I can't believe you actually posted this. Secondly, this introduces a new variable in which you can't necessarily see the enemy you're facing. Assuming you don't know if an enemy ninja is even stalking you, don't bowspam anyway because you'll look like a complete idiot and you'd be wasting a massive amount of arrows anyway. If you do know that a ninja is stalking you, a much better strategy is to play it smart. A ninja is going to try and surprise you by moving in a specific way to gain a shot from you from the side or behind. In this scenario, it makes more sense for you to be mobile. If you're running around twisting and turning, it can be much more difficult to get a clear shot from behind, making the ninja waste time and resources (invis powder). The best tactic for a ninja is using a sword in a 1v1 because by the time you've hit them with the bow you'll have probably taken masive damage, so my advice would be to run around, try and fake them by moving in a straight line in 1 direction every so often, and then turning 180 degrees and firing a low power shot. Since you're moving in 1 direction, they may see this as an opportunity, like you think they've gone elsewhere. This means they're likely to try take the opportunity from behind. A lower power arrow in this case is more likely to hit and deal some nice initial damage before finishing off with a sword. It's basically just a way to maximise your damage output with the arrows whilst lowering their invis powder efficiency.

    <3

    oh and given I wrote the whole thing, I also read the whole thing, @Admiral_Munson do I get a medal? :smile:
     
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    #21 Proterozoic, Jan 21, 2017
    Last edited: Jan 21, 2017
  2. BAWSS5

    BAWSS5 Well-Known Member

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    Well in all the time I played CTF, bowspam was all I ever used in CQC thanks to the facts that I could

    -literally KB people into headshot range,
    -shoot ninjas (Archer 's natural enemy) out even while invisible where a sword would whiff, and
    -since I had 128 arrows and none of them needed full charge to apply full KB, even KB 1 meant that a couple well placed shots could hold off any opponent that required close range to deal damage while simultaneously avoiding any opportunity of letting them hit me


    But i'unno maybe I just mastered a sh*t technique.

    If you want to remove bowspam's effectiveness just put the punch on the bow into KB on the sword and force Archers to actually require it instead of giving them a rapid fire ranged stungun.

    Or don't, since I don't play and therefore really don't care lol
     
  3. Nakatago

    Nakatago Well-Known Member

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    @Slayway

    "couple of hours".... Proving creux's point
     
  4. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Yeah, I had to kill some time on a what was to be a 5 hour trip home *shrugs. Put in like an hour the day before and finished it off then. Though the amount of time I spent on writing it is kind of irrelevant to the topic itself
     
  5. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    where's my medal
     
  6. Hamzas

    Hamzas Well-Known Member

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    It was a joke...
     
  7. Abdera

    Abdera New Member

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    I can't bring myself to spend three hours debating stuff that ultimately I don't care all that much about, so here are some quick thoughts: (I only play archer these days)

    1) Aiming a bow at short range doesn't always mean you're spamming the bow. They aren't the same, though I am guilty of both. If I can actually get three shots off to kill invisible ninja or 60% of all shots hitting a mage dodging my every move, that isn't just random shooting, there is a strategy associated with it. On the other hand, when I am stuck in a corner, I do bow-spam to at least give myself a fighting chance,though lately I have tried to avoid that just to be less of a dick to everyone here.

    2) I stopped giving a **** about kills and captures a long time ago. I tried, but I hate playing most other classes. Playing with a bow against mages, chemists, and ninjas in particular at short range is admittedly fun because of the sheer challenge associated with it. It's not easy, and most times I'm not successful, but that's why I came back.

    3) The archer class is given a stone sword - why would any sane person use it against anything other than assassins?

    To anyone reading this, would you rather me attack you on an even playing field, or would you rather me stay in a secluded spot where I can rack up a 10/20 ks without any problem whatsoever? Just a different perspective to consider../
     
  8. NickManEA

    NickManEA Build JMOD

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    The only thing I see isn't bowspam. It is called word spam.
    Dude! That should've took you way too long to write!
    I didn't even bother to read it, I would've slept before halfway. Anyways.
     
  9. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    I don't expect you to write an essay like me, I just wanted to cover all bases. If you don't care that's fine. It's like I said right at the beginning, if you are just doing it for the lols, for the fun, because you can, then that's not why I'm here. I'm here to denounce the point of bowspamming as a legitimate tactic, not just as someone screwing around.
    Yes, absolutely, and I tried to encompass that at the start too. I had to use the damage and knockback scales of a particular arrow alone to get stats for the bowspam as a whole, which is why it might have seemed to look that way. Yes, using lower power arrows is a legitimate tactic and it can be useful, it's the rapid and excessive use of them that I have a problem
    Again, I'm not here to debate where you're just doing it for fun or not, I'm here to talk about whether it's a legitimate tactic. If you don't care then that's fine, I set that out at the start deliberately so people with your mindset didn't have to worry about my long essay. As a competitive and useful tactic, it's pointless, but to give you a bit of fun of course that's up to what you'd consider to be fun

    Read the damage section and you'll understand, but basically the damage efficiency of a sword is much, much higher than any bowspam strategy, and you're still as much at risk from incoming damage (sometimes even moreso, given ctf is a team game and lack of mobility

    My argument to that would be I and quite a number of other arhcers can stay on an open playing field and not have to bowspam to get a 10/20 ks without a problem. Camping is a whole different ball game, and probably worth another thread on it's own, but basically it's perfectly possible to do that, it's just about being able to use your sword and your bow equally well. With that said, this sentence does imply that you do care about killstreaks and thereby kills, despite you saying earlier in the post you didn't


    Explaining your points in a longer literary style can add depth not achievable in 20 words. Believe me, there are longer prose on much more boring topics than this. Again, this is irrelevant to the context of the thread
     
  10. Abdera

    Abdera New Member

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    First off, it's a game - don't lose sight of the fact that all of us (yourself included hopefully) are here to have fun.

    If I have a tool at my disposal, I will use it in PvP just as anyone else would. It is an annoying tactic, but if it isn't effective (according to you), then why do you have problems with it?

    Short range bow use is effective enough in most situations for what I use it most often for (recovery ground game) just to get people off my back enough to shoot the carrier. The gamemode is capture-the-flag, not kill-like-gangbusters.

    I might have a better efficiency with a sword, but to even use the archer's sorry excuse for a sword I place myself in a position to get hit by a sword in the first place. With a bow, I can gain distance, give myself an escape route, and potentially defend against any archers targeting me. Against a competent ninja/soldier/medic/heavy, you cannot deny that using a sword is an effectively useless tactic for any archer.

    This entire conversation is about you convincing people from using a strategy that pisses you off. Let me clarify: I'm pretty sure people are more upset by being shot like a sitting duck by archers shooting into the distance then by said archers bowspamming at close distance.
     
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  11. obikenobi21

    obikenobi21 Delta Force Jedi

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    Your stuff about knockback assumes a completely flat surface, which is rarely the case. An archer is usually on a higher surface, meaning the few blocks bowspamming does knock someone back is more then sufficient to keep them away. The only class that can really just go straight to them is ninja, and in that case bows actually do damage.
     
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  12. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

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    Again, explained this in the first part of the post, if you're doing it for fun then there's no problem of that. I set that out right at the start deliberately for that very reason. My quarrel is not with people doing it, my problem is when people say it's a fundamentally useful tactic, when in reality that isn't the case.


    Just because you have it as a tool, doesn't mean that it's the best tool for the job, which is again what I'm trying to explain here. Yes an archer COULD bowspam, that doesn't mean that there's not a better tactic available.


    Well that comes down to the player trying to kill you, doesn't it. If that player is going to follow you if you run or not, then knocking them back a bit with a couple arrows to try get a headshot on the flag carrier is a good thing. Firing those arrows will obviously lose you mobility and take time, which you might not actually have to recover. It's about judging the situation right in that case

    Ok first of all, that archer sword is not sorry. I proved already that the damage output per second of that sword is in fact higher than the bow at short range (which is in the damage section, I suggest you read it) Yes, ultimately it does mean if you use the sword you're going to increase damage taken. CTF is however a team game, and with bowspam you're also reducing mobility. This means you're putting yourself in risk of being attacked very easily by a number of other players, particularly other archers whom you haven't seen as you'd be a sitting duck. Also no, against a competent ninja you CAN survive as an archer. Against the others you'd not as likely survive, but equally you wouldn't as likely survive bowspamming, because they can strafe your bowspam and get even more damage on you more easily. If they can't, well then that doesn't really fit the definition of competent.


    No, it's not. This is an excuse and if you'd read the post and understood the argument I was trying to put forward you'd understand some of the stuff you're trying to bring up here is stuff I have already addressed. An example of this is the "sorry excuse for a sword" you put out where I already put in the damage section as having a higher damage output than the bow at maximum efficiency at short range, and that's just in this post! I don't really care what people are annoyed about more, I care about people trying to justify this as a legitimate tactic when in the vast majority of situations it doesn't hold up.


    This is where things get messy, because there's a lot of potential terrain you could be fighting on. A lot of archers do prefer to use higher ground, and yes this does actually slow you down to the point where you can knock them back more than they can physically recover. This is where in part the strafing and arrows needed to get into sniping range comes into play. Assuming the player isn't even moving and already 5 blocks from the player, you're gonna need 5 arrows to kill the guy, but factoring in the potential strafes and ground recovery, it's going to take more like 3 times that (at least). This means that you're losing a hell of a lot of potential damage with those arrows that could be realistically used to headshot someone. I also neglected to mention what about when 2 or more archers bowspam the same player in the same location, and again it really complicates matters. Theory doesn't always perfectly get transferred into practise, but some of the same things remain. If you do manage to knock them back into snipe range, you'll have done serious damage to the target anyway, you'll have wasted a lot of your time where you're potentially useful to your team (which as an archer time is of the essence to be able to deal with an enemy offense/flag bearer) and resources.

    Terrain again is probably worth a thread of its own due to the massive number of variables involved. Being on higher ground, due to it being rather steep can impact on the archers mobility, and prove to be more visible than other areas, making you vulnerable to other archers. It's really about your choice of terrain. Some good archers won't even go for higher ground deliberately for those reasons.
     
    #32 Proterozoic, Jan 22, 2017
    Last edited: Jan 22, 2017
  13. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    *gets bowspammed*
    *proceeds to do what mages do best and spam the **** out of the bowspammer*
     
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  14. obikenobi21

    obikenobi21 Delta Force Jedi

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    And then additionally, aren't you assuming the archer is a freaking potato and doesn't move? The archer can sprint back too, or even just press the s key and move. Spam bow, turn run, turn shoot arrow, turn run, etc....
     
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  15. Doctor_Noah

    Doctor_Noah Well-Known Member

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    i love minecraft capture the flag
     
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