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CTF Caps Number

Discussion in 'Capture the Flag' started by CreeperBlower, Sep 22, 2015.

?

Do you agree with this idea?

  1. Yes, I agree that 5 caps should be put as a limit on every map

    5 vote(s)
    16.1%
  2. No, I don't think 5 caps should be put as a limit on every map

    26 vote(s)
    83.9%
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  1. CreeperBlower

    CreeperBlower Active Member

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    Hi! I'm Creeper_92. I recently noticed something: the number of caps on CTF depends on the map. By number of caps I mean the number of caps you gotta do for the game to end up. Most of the maps need 3 caps to end up. Some need 5 and a really few maps need 2 (like Standoff). And when it's 2 or 3 caps, I don't find the game enough long.
    My idea is that mods should put 5 caps on every map. So, the fun could continue longer than with a 2 or 3 caps limit.
    Just vote yes if you think 5 caps should be put as a limit on every map.
    More time, more fun!
    Thanks
     
    #1 CreeperBlower, Sep 22, 2015
    Last edited: Sep 22, 2015
  2. Sir_Inge

    Sir_Inge Well-Known Member

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    It varies. Often there's stalemates.
     
  3. mihyun

    mihyun Active Member

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    • Games will be too long, about 40% won't finish on a good server
    • Larger maps need less caps to win (Although most maps are set to 3 no matter the size now) which is why Standoff gets 2, if it were 5 the match would rarely ever finish
    • Cap farmers get eZ 9 caps per map
     
  4. TheZombieKat

    TheZombieKat CTFer since May 2012

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    Like @Sir_Inge and @GengarSleep_ said, large maps have stalemates. If we put them all to 5, most maps would never finish.
     
    • Agree Agree x 2
  5. CreeperBlower

    CreeperBlower Active Member

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    I understand your point of view, but I think it would give the opportunity for players to make more caps in the game. And long games make the whole game, in my opinion, funnier. I think we really should give the chance to make more caps and to make, at the same time, more recovs and kills. Players would enjoy longer games to improve their skills.
     
  6. Plautius

    Plautius Well-Known Member

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    Or they just play more games. Same time, same skill improvement. Same overall cap amount.
     
  7. Deppuccino

    Deppuccino Well-Known Member

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    Ze Roman has a point.
     
    • Like Like x 1
  8. CreeperBlower

    CreeperBlower Active Member

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    Ok sorry I thought this was a good idea.
     
  9. GreenNature

    GreenNature Nature is Creative

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    [​IMG]

    i guess.

    Most matches wins will be based on kills and not captures probably.
     
  10. Ducksfan101

    Ducksfan101 Well-Known Member

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    Discord:
    Draobrevoh#1361
    Well there are reasons why 3 is the limit on the majority of maps. I'm only going to name two main ones. First off is the size compared to the time. Most maps in current rotation are the same sizes about. This along with the 20 minutes is already enough for 3 to be the limit, even in full games. Plus if it was 5, there would be too many stale-mates and the tiebreakers would be based off kills, which shouldn't really determine the tie-breaker. The second reason is because of cap farmers. This has become a big issue now-a-days, especially because of stats. I'm seeing more and more peeps cap farm and think they are really good. If this idea was actually used, cap farming would be prevalent even more.
     
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