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pearl/ghost capping

Discussion in 'Capture the Flag' started by Pizze, Mar 8, 2016.

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  1. EmperorTrump45

    EmperorTrump45 Dank Memer

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    hypocrite

    A self-absorbed, arrogant prick who constantly pisses and moans about other people doing something wrong, yet engages in such behavior anyway. Probably someone who has a really ugly girlfriend named Pinky.

    I'm pretty sure matt doesn't have a girlfriend named Pinky.
     
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  2. lasertagfighter

    lasertagfighter Well-Known Member

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    Solution let an elf guard the outside of the flag room and see if there is any enderpearls and quickly head over to it and deflect it! :grinning:
     
  3. Bill_D

    Bill_D Active Member

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    Maybe when the flag is stolen enderpearls are returned to one's inventory. This doesn't solve every problem, but it could be a start.
     
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  4. TheMaelstromsEye

    TheMaelstromsEye Well-Known Member

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    they would have to time that down to the millisecond bill.
     
  5. IvanDoomy

    IvanDoomy Active Member

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    And for F2P's?
     
  6. Pizze

    Pizze Well-Known Member

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    bump for obvious reasons
     
  7. CommunistBelgian

    CommunistBelgian Well-Known Member

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    we should mage spam the flag pole to prevent premature and invis capping!!!
     
  8. iWatchPaintDry

    iWatchPaintDry Well-Known Member

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    As a new ninja main (yes i went from archer to medic to ninja) i find ninja capping to be rather easy on most maps. Unless there are turrets, dwarfs, or ppl constantly staring at flag. I dont think nerfing ninja capping is necisarry unless u nerf dwarf, and rework engi. Ninja definetly needs a change with its capping ability but untill the other classes are fixed theres no reason to change it. Because sometimes the only way to cap on a huge 15 person flagroom with dwarfs is with a ninja.
     
  9. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    The only reason I object to this. Stalemates.

    I can't tell you how many times I've come upon a game, and no matter what happens nothings getting anywhere.

    Such a case happened with @Ducksfan101 and I. (Forget the map) I used Elf to bounce his pearl in the air, giving him enough time to steal, and finally, stalemate over.

    Don't like ghost caps? Pay attention to your FLAG.

    Edit:

    I still hate u 2 @Kriz
     
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  10. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I really don't understand everyone's problem with ninja capping. Its so easy to counter, since it has no armour and no immediate regeneration. If you're paying attention and the ninja doesn't get a distraction, you should easily be able to stop a ninja from capping (even if you don't kill it, just knock it away from the flag so it can't pick it up). Even if it gets out the flagroom, if you do enough damage to it, the ninja will either not be able to pearl or will have to stop and regenerate, giving ninjas a big enough time to recover.

    Do I think ninja capping is 100% balanced? Not really, especially on maps like Castle Cavern where you can still instacap. Something should be done about ghost capping since it gives you too much of a headstart against other ninjas, but it really isn't necessary when engineer is still unbalanced (and can be placed in or right outside half the map's flagrooms), assassin being based on ping and frustrating as hell to die to, and medic being able to give players immortality. Yes, something needs to be done, but there are much higher priorities for now.

    Also, following on from what @__ES said, ninja is the only way to cap against a high level dwarf a lot of the time. Yes, you can assassinate it, but if the defence has ninjas then that makes it much harder to do. 20 minute games are no fun, and although people resorting to ninja capping isn't much better, its an improvement of 20 minutes of no action whatsoever.
     
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  11. Birdgirl

    Birdgirl Well-Known Member

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    The issue I have with ghost capping is that unless you own ninja yourself, once the ninja is out of the flag room, you're probably not going to recover before it caps because you can't catch up quickly enough.

    (Let's not lock this for gravedigging quite yet. There's still a discussion to be had here.)
     
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  12. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    I agree, but soon we'll be able to get ninja without paying for it, so it won't be as bad. Ninja just needs to be slowed down when it gets outside the flagroom. What if it took more damage from enderpearling when it had the flag, so other ninjas could catch up easier?

    EDIT: Birdgirl's agree rating on this thread was my 1,337th positive rating on the forums. gg
     
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    #72 SoCool21, May 5, 2016
    Last edited: May 5, 2016
  13. AlexisRose

    AlexisRose Ctfer | TC member

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    The worst is when you see the ninja on the flag and go to kill/knock it away and they spam you with eggs.


    qq
     
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  14. obikenobi21

    obikenobi21 Delta Force Jedi

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    While it may be easy to counter, it's not easy to stop. Now, I realize that sounds contradictory, but let me explain. While you can camp the f0k out of the flag, you can't do it all the time. A ninja can brainlessly just spam pearls, and be out of the flagroom 1/10 times. Once they're out of the flagroom, it's pretty much game over. Speaking from experience here, it's almost impossible to catch up to a ninja capper, unless you pearl basically the moment they steal. In addition, a bunch of them don't even go straight to the flag, they suicide, switch classes, and immedietly pick it back up. In that case, you can't do anything because it's a guessing game to which way the ninja will go. Even if you damage the ninja a bunch, they can just suicide right by spawn or by an ally, and a tankier class will pick it up..
     
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  15. whail

    whail Member

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    ninja's are clutch asf.

    Honestly if a ninja gots the flag, be a Mage, Ninja, Or Archer to recov ... everything else would be to slow/ineffective!

     
  16. pookeythekid

    pookeythekid Well-Known Member

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    @__ES @SoCool21
    This is a big point about ninja capping. Escaping the flag room 1/10 times is about the same rate as a moderately skilled capper (at least I would say, especially on larger games). To justify the possible understatement, I did say just escaping the flag room; actually capturing the flag is probably about that ratio for many regular cappers.

    The thing about ninja capping is not at all how often it happens and how frustrating that frequency is--it's about how it's achieved. It's all about working almost literally behind the enemy's back, and it takes people entirely by surprise when it's done successfully. It seems unfair because it's often beyond the control of the defense, while the same amount of flag room escapes occur with soldier, medic, and even heavy in the first place. It's somewhat like the current assassin don't judge me for bad analogy: sometimes you die because it's ping-based or comes out of nowhere (don't give me that f5 crap), but sometimes it's due to actual skill and good redstone faking. (Maybe you never get redstone faked, but the analogy works for me because I'm way too gullible. xD) Either way, as long as you try to block well (analogous to trying to defend well), either way you end up getting killed about the same percentage of the time.

    u hav a lot of messages o,o
     
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  17. Sayan

    Sayan Well-Known Member

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    Ninja is rip right now. It desperately needs a sword buff and a pearl nerf to turn it into the class it was meant to be. Right now it's weak af on defense and can easily cap on the best defenses. (Also, stop the bs about being able to recover off a good ninja. Just one person to heal or pass off and your done). Sharp 5, not able to pick up flag with a pearl out. Easy fix imo
     
  18. minecraftnoob999

    minecraftnoob999 Well-Known Member

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    So when I'm playing defensive Ninja, I always make sure to check for the usual "Ghost Cappers" Or the players who would cause my defense to be in trouble. Depending on the map structure sit in front of the flag in the most likely area for them to steal and pearl with the flag. For ghosting Ninja's, one must think objectively. Defense isn't just waiting for someone to come into a Flagroom and steal the flag. One must think how their opponent thinks. Who are they (Player name, and skills), What attack are they bringing (class), and lastly how will they escape.

    Depending on what type of map is currently in rotation, I might possibly stay outside the flagroom waiting for potential ghost cappers etc.
     
  19. pookeythekid

    pookeythekid Well-Known Member

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    I'm also almost always watching for ghosters/prematures when I play defense, they're just a basic fact of CTF. But still, I get surprised from time to time, and sometimes I'll be one block too many away from the flag and even if I get a hit off, it's half a second too late and the flag is stolen just before the enemy is knocked out of range. And then of course there are legitimate distractions, either with real teamwork or by some randie, which are often pretty effective in giving a ghost cap opportunity (I will also do my best to watch the flag during distractions, but sometimes it's necessary to leave your post for two seconds >.>).
     
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  20. kriztmas

    kriztmas Well-Known Member

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    Awww, cutie <3 ily2 <3
     
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