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Discussion about Medic

Discussion in 'Capture the Flag' started by Ninsanity, May 3, 2016.

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  1. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    As most of you know, I really enjoy playing medic, especially offensive medic. There has been plenty of debate on the many aspects of medic. For example, medic teaming and the regen. I'm going to try and be as unbiased as possible, but just know I probably be a bit lenient to medic when talking about this stuff.

    Currently in any match, whether official or not, medic teaming is not allowed. It is defined as "healing another Medic in combat". I do question this definition slightly, because there are certain scenarios where it wouldn't truly be medic teaming, but would be against the current rule. Let's say a medic has the flag, but has a ninja trying to recover, and is attacking said medic. That medic needs a heal, but all another Medic can do is try and kill that ninja. Changing the rule slightly so that scenarios like those would allow that medic to heal, even though it is being attacked. I'm proposing to change the rule from "healing a medic in combat" to something along the lines of "purposfully healing a medic to sustain longer in combat" or "healing between multiple medics whilst in combat". Those rules would allow for a medic to heal a medic in need, but not purposfully try to abuse a mechanic. Now I know some will think "but a medic healing a medic in combat is medic teaming, and so allowing that is contradictory." To that I say how is healing a medic in that situation different than healing a soldier, heavy, ninja, etc. I'm saying that there is no difference, and it's not abusing the mechanic. However, it does start to abuse the mechanic when both medics start healing each other, and more importantly on purpose. All I'm trying to say is make it so that medics can be healed during situations where they need to be healed.

    Now I know, including myself, are thinking, "With that, medics will be impossible to kill, especially in stalemates. The only thing really able to kill that medic is a headshot or a lucky assassin." This brings me to the next point on medic: slower healing regen. Currently, the healing regen is regen 5 (correct me if I'm wrong) which is very fast, and is like Mages or engineers regen. In order to help multiple situations, like that of the stalemate issue, is to nerf the healing to regen 3 or something (slower). This would fix long stalemates, since a medic can't heal the flag carrier as quickly, and also general combat. I know personally there have been many situations where I'm capping and a ninja is trying to recover. I should be generally ok, unless that ninja gets healed by a medic. Then I know I'm going to be hurt badly or die. Having a slower regen would allow more people that are fighting, especially in stalemates and recovering, to survive when a medics heal is slower. This would also generally fix medic teaming as a whole, since the healing would not be fast enough to compensate for the damage being done to them. The slower regen would allow healing to still take place, but won't have an effect in any combat, and so fix stalemates, recovery, and medic teaming.

    I really would appreciate to see your thoughts on these topics (especially from staff :grinning:).
     
    • Like Like x 1
    • Agree Agree x 1
  2. DTJ5511

    DTJ5511 Member

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    Nin u r pro :]]
     
    • Funny Funny x 1
  3. obikenobi21

    obikenobi21 Delta Force Jedi

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    I completely agree that medic healing is stupid and completely broken. I would argue that it's healing mechanic needs a complete rework, because currently an insta-kill is basically needed to stop a stalemate because of medics ability to keep the flag carrier up to full in the time it takes for them to react and kill you.

    I am curious on how slow the regen would be though, because I like the idea of slower regen.
     
    • Agree Agree x 3
  4. SoCool21

    SoCool21 Bans Reports & Appeals Admin | McPvPer for Life <3

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    Medics shouldn't be able to heal people who have been in combat for the past few seconds. Medic teaming is a lot more balanced as they can only heal each other after fights, and ninjas actually stand a chance killing the flag carrier when there's a bunch of medics around them.
     
  5. Ninsanity

    Ninsanity Yoshi Legend and Medic Main

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    @SoCool21 I think you missed the point. Yes, that situation is medic teaming and should not be allowed in matches. However, I am referring to the fact that when one is trying to heal a medic that is capping, even when there is a ninja trying to recov, one should be able to do so. Of course that might seem op for the offense, which is why the second half of the post is there.
     
  6. ExtremeEvoboost

    ExtremeEvoboost CTF Media Man

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    Wow another Idea for my various Types of spam! Healz
     
    • Optimistic Optimistic x 1
  7. TTD3

    TTD3 Well-Known Member

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    Just writing this quickly since I should've gone to bed already buuuut anyway:
    I completely agree on the point that the regeneration has to be nerfed.
    I seriously can't even estimate how often I healed a flag carrier just when he was less than (about) 50 blocks away from our own flag.
    If it saves you from flag poison when you were at less than 3 hearts, it makes (kinda) sense. But there's absolutely no point in giving the flag carrier a chance (or even a certainty) by simply hitting him once when he's at four hearts and thus leaving the ninja(s) no chance to recover. Hitting someone only once (and not even doing ANYTHING else) for
    this person to survive while being attacked is about as ridiculous as a headshot you didn't see coming or an assassin assassinating you without you being able to do anything about it.

    I can't write short texts, I know...
     
  8. Jilin

    Jilin Active Member

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    Conclusion
    Medic is yellow and not gold???
     
    • Agree Agree x 1
  9. Creux

    Creux Active Member

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    You almost hit the nail on the head but you somehow still missed. I don't how this became a thing, I don't know how it stayed a thing for so long, and I really don't understand how this is so hard for people to wrap their head around, but it never really affected me so I never said anything. It's so simple:
    Medic's with the flag should not be allowed to heal other medics. that's what medic teaming actually is; a medic healing a medic healing them. take away their ability to heal and then you just have a medic healing them like they would any other class that had the flag.
    or Soldier... It's not exactly easy but lately I have found that it's actually possible to recover from someone who has a medic. 15 seconds is apparently a long time or something idk. most times when I see a stalemate I go soldier and put as much pressure on them as I can and it usually works. exceptions being when there are like 15 people around that one guy and even then sometimes it works if there is enough recovery with me.
     
    • Agree Agree x 1
  10. CommunistBelgian

    CommunistBelgian Well-Known Member

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    Nin you must love me by healing me or by spamming your cobwebs
     
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