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Archer Nerf

Discussion in 'Capture the Flag' started by SoCool21, Jul 23, 2015.

?

What ideas should be added?

  1. Number 1

    26.3%
  2. Number 2

    26.3%
  3. Number 3

    5.3%
  4. None (Explain why)

    63.2%
Multiple votes are allowed.
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  1. Zaex_Warrior

    Zaex_Warrior Active Member

    Joined:
    May 17, 2015
    Messages:
    152
    Ratings:
    +24
    Have you heard of going inside a building? No offense, but you can't get headshotted if they can't shoot through walls or get the proper distance. Just saying.


    You sure you want to change hitboxes on character models? It might create a few (a lot) more bugs in the game. This also screws over archers with bad ping, and they have hard enough times to begin with.


    This is a decent idea, and in my opinion would actually nerf Archer enough without anything else.

    I think this might be a bit too harsh. It heavily discourages archer play, and while I'm sure you're passionate about nerfing the class, we don't need a class eliminated from the game because you die by trying to practice.

    Archers hiding are admittedly a bit of a problem, so maybe whenever you're headshotted, the game could tell you the archer's coords or something. The archer would have time to run away before getting revenge killed but if they choose to camp they can't really do anything about being targeted.

    Just my two cents. No h8 pls <3
     
  2. Zaex_Warrior

    Zaex_Warrior Active Member

    Joined:
    May 17, 2015
    Messages:
    152
    Ratings:
    +24
    Rework idea: have normal damage and add a heart of true damage per block the arrow moves over ten blocks or something.

    @LordCh4os if you want to help me with this idea I'll gladly talk about it with you.
     
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