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Idea Pyro Rework

Discussion in 'Capture the Flag' started by Sir_Inge, Jul 26, 2015.

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  1. TechDweebGaming

    TechDweebGaming Active Member

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    Thank god you finally acknowledged you were wrong... THANK YOU
     
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  2. Sir_Inge

    Sir_Inge Well-Known Member

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    Please stop. I never said I was wrong. It's best I pull out because there's too much hate/flame.
     
  3. RaZeragon

    RaZeragon TC Co-Leader | Catgirl Enthusiast

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    To be fair, archer's effectiveness is extremely map based. That's why archers can be the deciding factor on Blackout or Whiteout where they have a huge range and open playing field, compared to other maps such as Opposites Collide, Aquafus, or Forest of Rivals. Killing flying soldiers effectively as archer definitely comes along with experience, however, many experienced soldiers expect where the archer will shoot and dodge, making the archer rethink how they might aim. The soldier might also be moving up, down, forward, and every other direction so it's hard to predict where to shoot your arrow. Also, there are definitely more than a few hard-to-kill soldiers out there, and trying to recov off of them is a pain in the ass if they're on a map like Ship Battle or Kingdom Islands where they could wallspam for eternity to save their hide.
     
    • Agree Agree x 2
    #23 RaZeragon, Jul 27, 2015
    Last edited: Jul 27, 2015
  4. asagod

    asagod Youtuber

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    The pyro bow needs to do damage if ur taking away instakills -.-
     
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