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Reworks to balance

Discussion in 'Capture the Flag' started by Rabious, Sep 2, 2015.

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  1. GreenNature

    GreenNature Nature is Creative

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    One more thing,
    One thing I don't like about other forums/servers is that there's some Really in-depth discussion on a forum post. And staff acts like if it's invisible or the current version is already fine.
     
  2. misterslime

    misterslime Well-Known Member

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    This could actually bring CTF 1 step closer to being a balanced game
     
  3. corey435

    corey435 Member

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    Love your ideas except the necro he should keep his spawner he kind of is a support offense like the engy being support defense as the zombies can move. Turrets Cannot.

    Also chemist should not be able to heal himself in my opinion while carrying the flag atleast in my opinion his role is a support buffing/weakening class. not a buff him self run towards your flag with healing class.

    CTF should be focussing on makeing classes not only balanced but fill there roles and do them well.
     
  4. misterslime

    misterslime Well-Known Member

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    +1 (aka +3425345345784365786432478236547862354768257845832745728358736)
     
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