1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

The New Cycle of CTF

Discussion in 'Capture the Flag' started by bringbackwool, Sep 17, 2015.

?

Should Mage and Elf stay?

Poll closed Sep 25, 2015.
  1. Yes.

    32 vote(s)
    78.0%
  2. No.

    9 vote(s)
    22.0%
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. Blackfurrykitty

    Blackfurrykitty Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    196
    Ratings:
    +254
    Im going to poke a hole in this logic a bit
    Sooo we take archer and give it rapid fire bow. U do realize by doing that it would make archer nearly impossible to beat? Most good players have some trouble already killing mages cause it takes only one hit to start up a chain of hits from a mage. Now we give it KB 2 and 3 shots later the person will get headshotted before they can even fight back. Archer squads would be hyper lethal and rather than being an asset would become more than a kill***** class it would infuriate pretty much everyone who comes in contact with archers. It doesn't make the class more noob friendly and will only serve to upset players. Chemists would be even worse off. x3 damage an archer would off a chemist in 2 really quick shots and the chemist would have literally no chance to counter it. The same would apply to all other classes archer would be the cure all fix all class against anything potential challenger and would not serve to balance the game any. No class should have a extreme counter to another or be a major counter to every class ingame it makes the game even more difficult to get into. U really should add an exploitable weakness to the class before asking to buff it
     
    • Agree Agree x 1
  2. TheZombieKat

    TheZombieKat CTFer since May 2012

    Joined:
    May 18, 2015
    Messages:
    1,161
    Ratings:
    +354
    First of all, I play Mage, a lot. It's a fun class. I enjoy it, and it's also fun to mess around with while you're playing with friends. Elf is the same way, it's an entertaining class. Removing them both would upset a bunch of players, myself included. As @blackfurrykitty said, it's also a bad business decision to remove them. Having to refund players 250 credits for each kit would cost Brawl a lot of money.

    I have nothing to say about the Medic proposition.

    Don't give rapid fire to Archers. We face enough bowspamming already. Giving the rapid fire would just increase it.

    Basically, my answer/opinion to this: No.
     
  3. EmperorTrump45

    EmperorTrump45 Dank Memer

    Joined:
    Jul 3, 2015
    Messages:
    2,796
    Ratings:
    +2,157
    Why wouldn't you want to talk about business? The heart of this discussion is literally centered around business and profits.

    I'm probably reiterating several people here but its important to keep in mind that Brawl is a business, not a free day care center for anyone ages eight and up. Thus, when you or anyone proposes to remove classes - which are the one of the main sources of revenue that Brawl generates from CTF we should be discussing business because removing a class forces Brawl to refund people who bought it, which has a major effect on the server.

    I agree in part though, the game is (to an extent) about itself because if CTF is really cool and fun for anyone to play then it will naturally be more popular and generate more revenue. But that is why making CTF more enjoyable to play should be a priority because it helps Brawl do business better if one of their servers is doing better. If Brawl can make more money they can advertise more, hire more coders (who are paid) to update the servers more, and they can open more servers for the greater influx of players they get from advertising and more frequent updating of the current servers.

    However, the issue with your proposal to remove classes is that it removes two of them, Mage and Elf (and Mage is actually pretty popular) with no substitute all because you think they serve no purpose in the game and that they cannot possibly be reworked. That is simply a horrible way to run a server. It is the equivalent of Brawl stabbing itself in the back financially. For instance, Brawl would both lose money by having to pay everyone who bought the classes back but it would also have a public relations crisis with all the mad as hell players who just lost their classes. I mean, most people who play CTF don't post on the forums and I'd imagine they don't give a damn about 'balance' and instead care about how much fun they were having with Elf and/or Mage, that they cannot have anymore.

    The same is true with your idea to make Archer rapid firing. This wouldn't be as awful of an idea if Archer's instant kill and Punch II bow were removed. But, since it isn't combined with those changes, your proposal makes Archer so powerful that anyone playing against it would have a horrible time because the game would be dominated by Archers headshotting people (or knocking them all over the map with Punch II bows) every 0.75 seconds! People (like me) probably wouldn't be as inclined to play CTF anymore or buy premium classes because a free one (Archer) would be so strong that there's not much point to it.

    Therefore your proposals harm revenues, the game, the community, and Brawl in general instead of actually helping anything.

    What @oStaiko said. (never thought I'd agree with a TBF'er twice in one day either :open_mouth:)
     
    • Winner Winner x 1
    #43 EmperorTrump45, Sep 18, 2015
    Last edited: Sep 18, 2015
  4. Blackfurrykitty

    Blackfurrykitty Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    196
    Ratings:
    +254
    Admiral munson you have summed this up in a way better than anyone else could have. Your clear and concise counter argument and logic impresses me congrats

     
  5. bringbackwool

    bringbackwool Member

    Joined:
    Sep 11, 2015
    Messages:
    10
    Ratings:
    +0
    and how many of those times are you able to alone recover the flag?

    I'm not arguing that Mage isn't dificult to main, any other class is as well, but a majority damage and heal spell spam.


    That's contradictory. It wasn't an issue because it wasn't played. If the number of Chemists right now were to be reduced by 70%, would it still be an issue? It's the amount of players that play it, not the class.
    Nerf Chemist and see if I still won't be playing it. Good players do much with little.
    If they won't play a class because it isn't overpowered, they lack skill.
    So games should only be played by people who have money is that what you are saying? You have right to food, shelter, education and all that jazz, but games are elitist and if you don't have money, you don't play.

    Ditto.



    The rapid fire would only work against Dwarves. No other class. The instakilling mechanic would stay.
    Mage is the only class that can inadequately counter Dwarf, and it is premium. See the issue?



    I seriously don't know what to feel about a bunch of people that think business should come first in a game that is targeted for kids. Instead of appealing and reasoning with players, I'm reasoning with businessmen.
    You would rather play an unbalanced game with which the network's economy thrives, rather than a balanced one that leads to its bankruptcy?
     
  6. oStaiko

    oStaiko Active Member

    Joined:
    May 17, 2015
    Messages:
    78
    Ratings:
    +36
    Elf does great against dwarves. they can't move fast so landing 3 pure arrows on them is easy. Assassin also can counter dwarves as they rarely block. Sure, those are all premium, but no one really cares imo


    It's not that we hate balance, we all love it. But without the economics, there is no game to begin with. Servers run on money, not player happiness, but yes there is a correlation between the two. However if you cannot justify how this change will bring more revenue per coder hour than another change, then it is not worth making that change.
     
  7. Willizin

    Willizin Member

    Joined:
    Sep 13, 2015
    Messages:
    71
    Ratings:
    +37
    I don't think creating scenarios where classes can only perform specific abilities in a given class vs class match-up is really the right thing to do, and I'm also not sure that this is possible. You're taking the wrong approach to this issue. Rather than giving other classes new abilities to counter Dwarf, simply fix the problem at the source. Fix Dwarf.
     
  8. obikenobi21

    obikenobi21 Delta Force Jedi

    Joined:
    May 17, 2015
    Messages:
    571
    Ratings:
    +288
    Well, if you count pyro, and assassin recovery and defense, quite a lot. But how well I recovered on Waterfall isn't da issue. This thing is, if soldier is so hard to recover off of like yur trying to make it, then why remove Elf? It does a pretty good job with Earth Element as a soldier counter.
     
  9. Proterozoic

    Proterozoic Wiki Team is a Semi-Staff Rank

    Joined:
    May 17, 2015
    Messages:
    2,227
    Ratings:
    +916
    If you hadn't said anything it might have happened! Imagine the fun we could have had :O

    But seriously, rapidfire archer with punch 2? I mean in my opinion we shouldn't have punch 2 on the bow now, let alone with this rapidfire effect. Any half decent archer would be pretty much untouchable without being attacked by another archer.

    Your result right there, archer would be a better version of mage, and quite a lot of us already find mage annoying. If you need anymore convincing, just imagine any one of the experienced archers with it, and that gives you enough of a reason to never add that feature XD
     
    • Agree Agree x 1
Loading...
Similar Threads Forum Date
Update: Day/Night Cycle Wild West Mar 31, 2018
Day and Night Cycle Ideas Jul 15, 2017
Lets stay calm during this election cycle Off Topic Nov 14, 2016
Idea Cycle of Arenas KitBrawl Sep 11, 2016
Day/Night Cycle, Mob Spawning, and Other Possible Ideas Ideas Apr 9, 2016
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...