1. Welcome to the Brawl website! Feel free to look around our forums. Join our growing community by typing /register in-game!

Favorite map for each class

Discussion in 'Capture the Flag' started by Lugia_, Oct 4, 2015.

Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...
  1. TheZombieKat

    TheZombieKat CTFer since May 2012

    Joined:
    May 18, 2015
    Messages:
    1,161
    Ratings:
    +354
    Heavy - Blackout, Tibetan Seclusion, just about all maps.
    Archer - Dragon Valley, Blackout, Air Balloons
    Soldier - Blackout, Desert Strike
    Medic - Any map, really
    Ninja - Discovery, Blackout
    Assassin - Blackout, Discovery, Soul
    Pyro - Opposites Collide
    Chemist - Discovery, Blackout, Dragon Valley
    Mage - Blackout, Pagodas Symmetrical
    Engineer - Blackout, Woodland
    Necro - Blackout, Tibetan Seclusion
    Dwarf - Opposites Collide
    Elf - Discovery, Blackout
    Fashionista - I don't know the last time I played as Fashionista
     
  2. silvah777

    silvah777 Member

    Joined:
    Jun 28, 2015
    Messages:
    77
    Ratings:
    +19
    Heavy: any
    Medic: Clocktower V3
    Soldier: Beaver Creek
    Archer: Ship Battle
    Ninja: Skyworlds
    Pyro: meh, any
    Chemist: Pagodas (the old one)
    Assassin: Divinity's Reach
    Necro: Blackout
    Engineer: Unholy Faith
    Dwarf Opposites Collide V2
    Mage: Giant Chests
    Elf: Don't even own :l
     
  3. CrystaliteRyuko

    CrystaliteRyuko Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    733
    Ratings:
    +88
    Unholy Faith was one of my favorite maps..
     
  4. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    how its like the worst map ever there is nothing good about it
     
  5. TOM_SAYS

    TOM_SAYS Active Member

    Joined:
    Jul 19, 2015
    Messages:
    416
    Ratings:
    +44
    Go look up the word "opinion" in a dictionary.
     
    • Agree Agree x 1
  6. iMuffles

    iMuffles Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    642
    Ratings:
    +206
    Excuse me, are you dissing engineer?

    As a professional freeday engineer main, I am startled by your lack of knowledge. To play engineer effectively, you need to be extremely intellectual and strategic, and you must know all the ins and outs of every map. You must also know how to effectively counter classes that try to attack your engi nest.

    With the nerf that hit engi a while ago, the most popular engi tactic was made obsolete: AFKing. Now, the amount of effective, objectively playing engineers are limited to a select, skilful few.

    An engineer turreNt is useless if you don't know the map well. It needs to be placed in a key location so that teammates would want to teleport in, with enough enemies walking through that your turreNt affects the enemy offence significantly. Of course, I don't expect every new player to know how to find the ideal engi nest spot, as it requires finding the middle of a map, and counting other players.

    Another thing you have to be mindful of is headshots. Archers will always try to shoot you, and if you are stationary or too close to your turreNt, you will get headshotted and lose your hard-earned 23 killstreak. You need to develop strategies to counter this cheap insta-kill method of killing you, such as pressing "W", "A", "S" or "D" in a random order to counter the spray-n-pray, or hiding behind an object.

    You also have to be mindful of your turreNt's health and wellbeing. Engineer was nerfed really hard last update, and now you have to make sure you repair your turreNt. You can no longer hide and let your turreNt do all the work: you must now actively pop out of your hiding spot for all of two seconds and repair the turreNt. This leaves you horrifyingly vulnerable to enemy attackers, which brings me to my next point.

    Enemies will always target your engi nest: most notably the noob instakill classes that require no skill. You must learn to effectively counter these enemies to ensure you survive. If an assassin is running at you, you must master the tactic of running backwards and blocking with your sword if they get too close. However, blocking also disables your turreNt: another massive disadvantage to the already easily-counterable class. Pyros can also break your turreNt with their axe or instakill you, so you must be able to spamclick your cake in order to survive the pyro fire, and have the patience to wait for someone else to teleport in to your engi nest as cannon fodder while you repair/rebuild your turreNt.

    Occasionally, other classes will come in and try to attack you. If you have teammates around, it is important that you hide behind them and let them die before you do, or run around and spam click your cake while your turreNt deals big damage. You need to be very skilled, as engineer is a weak PVP class that can only hit an enemy 7-10 blocks back in a couple of hits with its pickaxe.

    Finally, you must master the art of alternating between manual and automatic control. True master engineers use their manual control once in a while to demonstrate their dead-centre aim, but know to switch back to the automatic as soon as an enemy enters 1000 blocks of their turreNt.

    All in all, you can see the sheer amount of skill and game theory that goes into playing engineer. Please consider these before making any further rash comments about the most skilled class in CTF.

    Sincerely,
    Engi mains of CTF Free Friday
     
  7. stlast

    stlast Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    179
    Ratings:
    +83
    Stop copy-pasting that every time someone mentions engineer
     
    • Like Like x 2
  8. Lugia_

    Lugia_ support =D

    Joined:
    May 17, 2015
    Messages:
    597
    Ratings:
    +515
    omg can u define it 4 mi i nu understand :[[[

    i know its an opinion, but if we are going into logic there is honestly nothing good about the map.

    i like the map forgotten civilization, its one of my favorites, purely for nostalgic reasons, but in a map logic circumstance yes i know its ****ing terrible and there is like nothing good about it.
     
  9. Xelasi

    Xelasi Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    1,026
    Ratings:
    +945
    Most classes: Blackout - Abusable for kill and cap farming, but really fun.

    Pyro: Valley of Ruin, Opposites Collide
    Soldier: Beaver Creek, Giant Chests, Castle Cavern
    Medic: Dragon Valley, Opposites Collide
    Heavy: Lowrise, Discovery
    Elf: Castle Wars
    Archer: Beaver Creek, Kingdom Islands
    Dwarf: Opposites Collide, Ship Battle
    Engineer: Canadian Fort [front camp evritim], Ship Battle
    Assassin: Skyworlds

    Idk ninja/mage/chemist well enough to judge. Flat maps for mage. Escapable flagrooms for ninja. Flatter/navigable maps for chemist.

    Necro is useless now. Old necro: Clocktower
     
    #49 Xelasi, Nov 4, 2015
    Last edited: Nov 4, 2015
  10. iWatchPaintDry

    iWatchPaintDry Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    396
    Ratings:
    +77
    Archer: Blackout
    Chemist: Dragon Valley
    Heavy: Opposites Collide
    Soldier: Divintys Reach
    Engi: Valley of Ruin
    Necro: Castle Caverns
    Assassin: Halo
    Ninja: Pagodas Symetrical
    Dwarf: Opposites Collide
    Medic: Moria
    Pyro: Aquafus
    Mage: Divergent Strike
    Elf: Forrest of Rivals
     
  11. iMuffles

    iMuffles Well-Known Member

    Joined:
    May 17, 2015
    Messages:
    642
    Ratings:
    +206
    i'll stop saying it when it stops being true
     
Loading...
Similar Threads Forum Date
Your Favorite Pokemon from Each Type Off Topic Sep 8, 2017
My favorite dudes and dudettes Capture the Flag Jan 13, 2021
What is your least favorite map and why Capture the Flag Nov 14, 2019
Favorite Streaming Platform Off Topic Aug 23, 2019
Favorite Movies/T.V shows Off Topic Jul 29, 2019
Thread Status:
Please be aware that this thread is more than 30 days old. Do not post unless the topic can still be discussed. Read more...